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ColorPicker: Renamed _NoSliders to _NoInputs (#346)
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parent
eba33deaf3
commit
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10
imgui.cpp
10
imgui.cpp
@ -9048,7 +9048,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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flags |= ImGuiColorEditFlags_RGB;
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// If we're not showing any slider there's no point in querying color mode, nor showing the options menu, nor doing any HSV conversions
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if (flags & ImGuiColorEditFlags_NoSliders)
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if (flags & ImGuiColorEditFlags_NoInputs)
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flags = (flags & (~ImGuiColorEditFlags_ModeMask_)) | ImGuiColorEditFlags_RGB | ImGuiColorEditFlags_NoOptions;
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// Read back edit mode from persistent storage
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@ -9071,7 +9071,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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BeginGroup();
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PushID(label);
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if ((flags & (ImGuiColorEditFlags_RGB | ImGuiColorEditFlags_HSV)) != 0 && (flags & ImGuiColorEditFlags_NoSliders) == 0)
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if ((flags & (ImGuiColorEditFlags_RGB | ImGuiColorEditFlags_HSV)) != 0 && (flags & ImGuiColorEditFlags_NoInputs) == 0)
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{
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// RGB/HSV 0..255 Sliders
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const float w_items_all = w_full - square_sz_with_spacing;
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@ -9100,7 +9100,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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PopItemWidth();
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PopItemWidth();
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}
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else if ((flags & ImGuiColorEditFlags_HEX) != 0 && (flags & ImGuiColorEditFlags_NoSliders) == 0)
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else if ((flags & ImGuiColorEditFlags_HEX) != 0 && (flags & ImGuiColorEditFlags_NoInputs) == 0)
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{
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// RGB Hexadecimal Input
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const float w_slider_all = w_full - square_sz_with_spacing;
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@ -9130,7 +9130,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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bool picker_active = false;
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if (!(flags & ImGuiColorEditFlags_NoColorSquare))
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{
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if (!(flags & ImGuiColorEditFlags_NoSliders))
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if (!(flags & ImGuiColorEditFlags_NoInputs))
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SameLine(0, style.ItemInnerSpacing.x);
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const ImVec4 col_display(col[0], col[1], col[2], 1.0f);
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@ -9282,7 +9282,7 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
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ColorConvertHSVtoRGB(H >= 1.0f ? H - 10 * 1e-6f : H, S > 0.0f ? S : 10*1e-6f, V > 0.0f ? V : 1e-6f, col[0], col[1], col[2]);
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// R,G,B and H,S,V slider color editor
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if (!(flags & ImGuiColorEditFlags_NoSliders))
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if (!(flags & ImGuiColorEditFlags_NoInputs))
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{
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if ((flags & ImGuiColorEditFlags_ModeMask_) == 0)
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ImGuiColorEditFlags sub_flags = (alpha ? ImGuiColorEditFlags_Alpha : 0) | ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_NoOptions | ImGuiColorEditFlags_NoColorSquare;
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2
imgui.h
2
imgui.h
@ -670,7 +670,7 @@ enum ImGuiColorEditFlags_
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ImGuiColorEditFlags_NoPicker = 1 << 4, // ColorEdit: Disable picker when clicking on colored square
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ImGuiColorEditFlags_NoOptions = 1 << 5, // ColorEdit: Disable toggling options menu when right-clicking colored square
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ImGuiColorEditFlags_NoColorSquare = 1 << 6, // ColorEdit: Disable colored square
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ImGuiColorEditFlags_NoSliders = 1 << 7, // ColorEdit: Disable sliders, show only a button. ColorPicker: Disable all RGB/HSV/HEX sliders.
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ImGuiColorEditFlags_NoInputs = 1 << 7, // ColorEdit: Disable inputs sliders/text edit, show only a button. ColorPicker: Disable all RGB/HSV/HEX sliders.
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ImGuiColorEditFlags_ModeMask_ = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX
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};
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