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Added ImGuiSetCond_Appearing to test the hidden->visible transition.
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3
imgui.h
3
imgui.h
@ -588,7 +588,8 @@ enum ImGuiSetCond_
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{
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ImGuiSetCond_Always = 1 << 0, // Set the variable
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ImGuiSetCond_Once = 1 << 1, // Only set the variable on the first call per runtime session
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ImGuiSetCond_FirstUseEver = 1 << 2 // Only set the variable if the window doesn't exist in the .ini file
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ImGuiSetCond_FirstUseEver = 1 << 2, // Only set the variable if the window doesn't exist in the .ini file
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ImGuiSetCond_Appearing = 1 << 3 // Only set the variable if the window is appearing after being inactive (or the first time)
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};
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struct ImGuiStyle
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