From dd2850083596dba1ad7628a6979fd5751b955f41 Mon Sep 17 00:00:00 2001 From: ocornut Date: Tue, 14 Jun 2022 19:06:44 +0200 Subject: [PATCH] Debug: Add more log. Reworked IMGUI_DEBUG_PRINT IMGUI_DEBUG_PRINTF. Added internal IsDragDropActive() helper. DebugLog() output to TTY by default. Amend 1d6e34f. --- imgui.cpp | 45 ++++++++++++++++++++++++++++++++------------- imgui_internal.h | 17 +++++++++++++---- 2 files changed, 45 insertions(+), 17 deletions(-) diff --git a/imgui.cpp b/imgui.cpp index 51f3d9ba..67e994c9 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -1270,7 +1270,7 @@ void ImGuiIO::ClearInputKeys() // - float analog_value: 0.0f..1.0f void ImGuiIO::AddKeyAnalogEvent(ImGuiKey key, bool down, float analog_value) { - //if (e->Down) { IMGUI_DEBUG_PRINT("AddKeyEvent() Key='%s' %d, NativeKeycode = %d, NativeScancode = %d\n", ImGui::GetKeyName(e->Key), e->Down, e->NativeKeycode, e->NativeScancode); } + //if (e->Down) { IMGUI_DEBUG_LOG_IO("AddKeyEvent() Key='%s' %d, NativeKeycode = %d, NativeScancode = %d\n", ImGui::GetKeyName(e->Key), e->Down, e->NativeKeycode, e->NativeScancode); } if (key == ImGuiKey_None || !AppAcceptingEvents) return; ImGuiContext& g = *GImGui; @@ -3386,7 +3386,8 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window) g.ActiveIdIsJustActivated = (g.ActiveId != id); if (g.ActiveIdIsJustActivated) { - IMGUI_DEBUG_LOG_ACTIVEID("[activeid] SetActiveID(0x%08X) in Window \"%s\"\n", id, window ? window->Name : ""); + IMGUI_DEBUG_LOG_ACTIVEID("SetActiveID() old:0x%08X (window \"%s\") -> new:0x%08X (window \"%s\")\n", + g.ActiveId, g.ActiveIdWindow ? g.ActiveIdWindow->Name : "", id, window ? window->Name : ""); g.ActiveIdTimer = 0.0f; g.ActiveIdHasBeenPressedBefore = false; g.ActiveIdHasBeenEditedBefore = false; @@ -4350,9 +4351,16 @@ void ImGui::NewFrame() g.HoveredIdUsingMouseWheel = false; g.HoveredIdDisabled = false; - // Update ActiveId data (clear reference to active widget if the widget isn't alive anymore) - if (g.ActiveIdIsAlive != g.ActiveId && g.ActiveIdPreviousFrame == g.ActiveId && g.ActiveId != 0) + // Clear ActiveID if the item is not alive anymore. + // In 1.87, the common most call to KeepAliveID() was moved from GetID() to ItemAdd(). + // As a result, custom widget using ButtonBehavior() _without_ ItemAdd() need to call KeepAliveID() themselves. + if (g.ActiveId != 0 && g.ActiveIdIsAlive != g.ActiveId && g.ActiveIdPreviousFrame == g.ActiveId) + { + IMGUI_DEBUG_LOG_ACTIVEID("NewFrame(): ClearActiveID() because it isn't marked alive anymore!\n"); ClearActiveID(); + } + + // Update ActiveId data (clear reference to active widget if the widget isn't alive anymore) if (g.ActiveId) g.ActiveIdTimer += g.IO.DeltaTime; g.LastActiveIdTimer += g.IO.DeltaTime; @@ -5364,7 +5372,7 @@ static void UpdateWindowInFocusOrderList(ImGuiWindow* window, bool just_created, static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags) { ImGuiContext& g = *GImGui; - //IMGUI_DEBUG_PRINT("CreateNewWindow '%s', flags = 0x%08X\n", name, flags); + //IMGUI_DEBUG_LOG("CreateNewWindow '%s', flags = 0x%08X\n", name, flags); // Create window the first time ImGuiWindow* window = IM_NEW(ImGuiWindow)(&g, name); @@ -7378,11 +7386,13 @@ void ImGui::PopFocusScope() g.FocusScopeStack.pop_back(); } +// Note: this will likely be called ActivateItem() once we rework our Focus/Activation system! void ImGui::SetKeyboardFocusHere(int offset) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; IM_ASSERT(offset >= -1); // -1 is allowed but not below + IMGUI_DEBUG_LOG_ACTIVEID("SetKeyboardFocusHere(%d) in window \"%s\"\n", offset, window->Name); SetNavWindow(window); @@ -7829,12 +7839,12 @@ static const char* GetInputSourceName(ImGuiInputSource source) /*static void DebugPrintInputEvent(const char* prefix, const ImGuiInputEvent* e) { - if (e->Type == ImGuiInputEventType_MousePos) { IMGUI_DEBUG_PRINT("%s: MousePos (%.1f %.1f)\n", prefix, e->MousePos.PosX, e->MousePos.PosY); return; } - if (e->Type == ImGuiInputEventType_MouseButton) { IMGUI_DEBUG_PRINT("%s: MouseButton %d %s\n", prefix, e->MouseButton.Button, e->MouseButton.Down ? "Down" : "Up"); return; } - if (e->Type == ImGuiInputEventType_MouseWheel) { IMGUI_DEBUG_PRINT("%s: MouseWheel (%.1f %.1f)\n", prefix, e->MouseWheel.WheelX, e->MouseWheel.WheelY); return; } - if (e->Type == ImGuiInputEventType_Key) { IMGUI_DEBUG_PRINT("%s: Key \"%s\" %s\n", prefix, ImGui::GetKeyName(e->Key.Key), e->Key.Down ? "Down" : "Up"); return; } - if (e->Type == ImGuiInputEventType_Text) { IMGUI_DEBUG_PRINT("%s: Text: %c (U+%08X)\n", prefix, e->Text.Char, e->Text.Char); return; } - if (e->Type == ImGuiInputEventType_Focus) { IMGUI_DEBUG_PRINT("%s: AppFocused %d\n", prefix, e->AppFocused.Focused); return; } + if (e->Type == ImGuiInputEventType_MousePos) { IMGUI_DEBUG_LOG_IO("%s: MousePos (%.1f %.1f)\n", prefix, e->MousePos.PosX, e->MousePos.PosY); return; } + if (e->Type == ImGuiInputEventType_MouseButton) { IMGUI_DEBUG_LOG_IO("%s: MouseButton %d %s\n", prefix, e->MouseButton.Button, e->MouseButton.Down ? "Down" : "Up"); return; } + if (e->Type == ImGuiInputEventType_MouseWheel) { IMGUI_DEBUG_LOG_IO("%s: MouseWheel (%.1f %.1f)\n", prefix, e->MouseWheel.WheelX, e->MouseWheel.WheelY); return; } + if (e->Type == ImGuiInputEventType_Key) { IMGUI_DEBUG_LOG_IO("%s: Key \"%s\" %s\n", prefix, ImGui::GetKeyName(e->Key.Key), e->Key.Down ? "Down" : "Up"); return; } + if (e->Type == ImGuiInputEventType_Text) { IMGUI_DEBUG_LOG_IO("%s: Text: %c (U+%08X)\n", prefix, e->Text.Char, e->Text.Char); return; } + if (e->Type == ImGuiInputEventType_Focus) { IMGUI_DEBUG_LOG_IO("%s: AppFocused %d\n", prefix, e->AppFocused.Focused); return; } }*/ // Process input queue @@ -7954,7 +7964,7 @@ void ImGui::UpdateInputEvents(bool trickle_fast_inputs) } // Record trail (for domain-specific applications wanting to access a precise trail) - //if (event_n != 0) IMGUI_DEBUG_PRINT("Processed: %d / Remaining: %d\n", event_n, g.InputEventsQueue.Size - event_n); + //if (event_n != 0) IMGUI_DEBUG_LOG_IO("Processed: %d / Remaining: %d\n", event_n, g.InputEventsQueue.Size - event_n); for (int n = 0; n < event_n; n++) g.InputEventsTrail.push_back(g.InputEventsQueue[n]); @@ -10318,7 +10328,7 @@ static void ImGui::NavUpdate() { io.MousePos = io.MousePosPrev = NavCalcPreferredRefPos(); io.WantSetMousePos = true; - //IMGUI_DEBUG_PRINT("SetMousePos: (%.1f,%.1f)\n", io.MousePos.x, io.MousePos.y); + //IMGUI_DEBUG_LOG_IO("SetMousePos: (%.1f,%.1f)\n", io.MousePos.x, io.MousePos.y); } // [DEBUG] @@ -11027,6 +11037,12 @@ void ImGui::NavUpdateWindowingOverlay() // [SECTION] DRAG AND DROP //----------------------------------------------------------------------------- +bool ImGui::IsDragDropActive() +{ + ImGuiContext& g = *GImGui; + return g.DragDropActive; +} + void ImGui::ClearDragDrop() { ImGuiContext& g = *GImGui; @@ -13125,8 +13141,11 @@ void ImGui::DebugLog(const char* fmt, ...) void ImGui::DebugLogV(const char* fmt, va_list args) { ImGuiContext& g = *GImGui; + const int old_size = g.DebugLogBuf.size(); g.DebugLogBuf.appendf("[%05d] ", g.FrameCount); g.DebugLogBuf.appendfv(fmt, args); + if (g.DebugLogFlags & ImGuiDebugLogFlags_OutputToTTY) + IMGUI_DEBUG_PRINTF("%s", g.DebugLogBuf.begin() + old_size); } void ImGui::ShowDebugLogWindow(bool* p_open) diff --git a/imgui_internal.h b/imgui_internal.h index 0bee386d..555022cf 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -195,8 +195,13 @@ namespace ImStb //----------------------------------------------------------------------------- // Debug Printing Into TTY -#ifndef IMGUI_DEBUG_PRINT -#define IMGUI_DEBUG_PRINT(_FMT,...) printf("[%05d] " _FMT, g.FrameCount, __VA_ARGS__) +// (since IMGUI_VERSION_NUM >= 18729: IMGUI_DEBUG_LOG was reworked into IMGUI_DEBUG_PRINTF (and removed framecount from it). If you were using a #define IMGUI_DEBUG_LOG please rename) +#ifndef IMGUI_DEBUG_PRINTF +#ifndef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS +#define IMGUI_DEBUG_PRINTF(_FMT,...) printf(_FMT, __VA_ARGS__) +#else +#define IMGUI_DEBUG_PRINTF(_FMT,...) +#endif #endif // Debug Logging for ShowDebugLogWindow(). This is designed for relatively rare events so please don't spam. @@ -205,6 +210,7 @@ namespace ImStb #define IMGUI_DEBUG_LOG_FOCUS(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventFocus) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) #define IMGUI_DEBUG_LOG_POPUP(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventPopup) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) #define IMGUI_DEBUG_LOG_NAV(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventNav) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_IO(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventIO) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) // Static Asserts #define IM_STATIC_ASSERT(_COND) static_assert(_COND, "") @@ -1494,7 +1500,9 @@ enum ImGuiDebugLogFlags_ ImGuiDebugLogFlags_EventFocus = 1 << 1, ImGuiDebugLogFlags_EventPopup = 1 << 2, ImGuiDebugLogFlags_EventNav = 1 << 3, - ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav + ImGuiDebugLogFlags_EventIO = 1 << 4, + ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventIO, + ImGuiDebugLogFlags_OutputToTTY = 1 << 10 // Also send output to TTY }; struct ImGuiMetricsConfig @@ -1964,7 +1972,7 @@ struct ImGuiContext LogDepthRef = 0; LogDepthToExpand = LogDepthToExpandDefault = 2; - DebugLogFlags = ImGuiDebugLogFlags_None; + DebugLogFlags = ImGuiDebugLogFlags_OutputToTTY; DebugItemPickerActive = false; DebugItemPickerBreakId = 0; @@ -2703,6 +2711,7 @@ namespace ImGui #endif // Drag and Drop + IMGUI_API bool IsDragDropActive(); IMGUI_API bool BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id); IMGUI_API void ClearDragDrop(); IMGUI_API bool IsDragDropPayloadBeingAccepted();