Made EndFrame() assertion for key modifiers being unchanged during the frame more lenient. (#3575)

This commit is contained in:
ocornut
2020-11-11 18:07:29 +01:00
parent a3f79104df
commit dcfb986fa8
2 changed files with 10 additions and 3 deletions

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@ -71,6 +71,9 @@ Other Changes:
- Misc: Replaced UTF-8 decoder by branchless one by Christopher Wellons (30~40% faster). [@rokups]
Super minor fix handling incomplete UTF-8 contents: if input does not contain enough bytes, decoder
returns IM_UNICODE_CODEPOINT_INVALID and consume remaining bytes (vs old decoded consumed only 1 byte).
- Misc: Made EndFrame() assertion for key modifiers being unchanged during the frame (added in 1.76) more
lenient, allowing full mid-frame releases. This is to accommodate the use of mid-frame modal native
windows calls, which leads backends such as GLFW to send key clearing events on focus loss. (#3575)
- Backends: OpenGL3: Use glGetString(GL_VERSION) query instead of glGetIntegerv(GL_MAJOR_VERSION, ...)
when the later returns zero (e.g. Desktop GL 2.x). (#3530) [@xndcn]
- Backends: OpenGL3: Backup and restore GL_PRIMITIVE_RESTART state. (#3544) [@Xipiryon]