Added BeginPopupContextVoid() helper for completeness (#126)

This commit is contained in:
ocornut 2015-05-27 23:28:53 +01:00
parent 235cca4f97
commit dcc7df2b21
2 changed files with 11 additions and 2 deletions

View File

@ -3185,13 +3185,21 @@ bool ImGui::BeginPopupContextItem(const char* str_id, int button)
bool ImGui::BeginPopupContextWindow(bool in_empty_space_only, const char* str_id, int button) bool ImGui::BeginPopupContextWindow(bool in_empty_space_only, const char* str_id, int button)
{ {
if (str_id == NULL) str_id = "window_context_menu"; if (!str_id) str_id = "window_context_menu";
if (ImGui::IsMouseHoveringWindow() && ImGui::IsMouseClicked(button)) if (ImGui::IsMouseHoveringWindow() && ImGui::IsMouseClicked(button))
if (!in_empty_space_only || !ImGui::IsAnyItemHovered()) if (!in_empty_space_only || !ImGui::IsAnyItemHovered())
ImGui::OpenPopup(str_id); ImGui::OpenPopup(str_id);
return ImGui::BeginPopup(str_id); return ImGui::BeginPopup(str_id);
} }
bool ImGui::BeginPopupContextVoid(const char* str_id, int button)
{
if (!str_id) str_id = "void_context_menu";
if (!ImGui::IsMouseHoveringAnyWindow() && ImGui::IsMouseClicked(button))
ImGui::OpenPopup(str_id);
return ImGui::BeginPopup(str_id);
}
bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags) bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
{ {
ImGuiState& g = *GImGui; ImGuiState& g = *GImGui;

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@ -170,7 +170,8 @@ namespace ImGui
IMGUI_API void OpenPopup(const char* str_id); // mark popup as open. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). close childs popups if any. will close popup when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. IMGUI_API void OpenPopup(const char* str_id); // mark popup as open. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). close childs popups if any. will close popup when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block.
IMGUI_API bool BeginPopup(const char* str_id); // return true if popup if opened and start outputting to it. only call EndPopup() if BeginPopup() returned true! IMGUI_API bool BeginPopup(const char* str_id); // return true if popup if opened and start outputting to it. only call EndPopup() if BeginPopup() returned true!
IMGUI_API bool BeginPopupContextItem(const char* str_id, int button = 1); // open popup when clicked on last item IMGUI_API bool BeginPopupContextItem(const char* str_id, int button = 1); // open popup when clicked on last item
IMGUI_API bool BeginPopupContextWindow(bool in_void_only = false, const char* str_id = "window_context_menu", int button = 1); // open popup when clicked on current window IMGUI_API bool BeginPopupContextWindow(bool in_empty_space_only = false, const char* str_id = "window_context_menu", int button = 1); // open popup when clicked on current window
IMGUI_API bool BeginPopupContextVoid(const char* str_id = "void_context_menu", int button = 1); // open popup when clicked in void (no window)
IMGUI_API void EndPopup(); IMGUI_API void EndPopup();
IMGUI_API void CloseCurrentPopup(); // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup. IMGUI_API void CloseCurrentPopup(); // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup.