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TestEngine: Added hook to notify test engine of a removed imgui context.
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@ -3916,6 +3916,11 @@ void ImGui::Shutdown(ImGuiContext* context)
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SetCurrentContext(backup_context);
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SetCurrentContext(backup_context);
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}
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}
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// Notify hooked test engine, if any
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#ifdef IMGUI_ENABLE_TEST_ENGINE
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ImGuiTestEngineHook_Shutdown(context);
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#endif
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// Clear everything else
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// Clear everything else
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for (int i = 0; i < g.Windows.Size; i++)
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for (int i = 0; i < g.Windows.Size; i++)
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IM_DELETE(g.Windows[i]);
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IM_DELETE(g.Windows[i]);
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2
imgui.h
2
imgui.h
@ -60,7 +60,7 @@ Index of this file:
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// Version
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.77"
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#define IMGUI_VERSION "1.77"
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#define IMGUI_VERSION_NUM 17700
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#define IMGUI_VERSION_NUM 17701
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
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@ -2028,8 +2028,8 @@ IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned ch
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// [SECTION] Test Engine Hooks (imgui_test_engine)
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// [SECTION] Test Engine Hooks (imgui_test_engine)
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//#define IMGUI_ENABLE_TEST_ENGINE
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#ifdef IMGUI_ENABLE_TEST_ENGINE
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#ifdef IMGUI_ENABLE_TEST_ENGINE
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extern void ImGuiTestEngineHook_Shutdown(ImGuiContext* ctx);
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extern void ImGuiTestEngineHook_PreNewFrame(ImGuiContext* ctx);
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extern void ImGuiTestEngineHook_PreNewFrame(ImGuiContext* ctx);
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extern void ImGuiTestEngineHook_PostNewFrame(ImGuiContext* ctx);
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extern void ImGuiTestEngineHook_PostNewFrame(ImGuiContext* ctx);
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extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ctx, const ImRect& bb, ImGuiID id);
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extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ctx, const ImRect& bb, ImGuiID id);
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