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4
imgui.h
4
imgui.h
@ -530,8 +530,8 @@ enum ImGuiTreeNodeFlags_
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ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, // Don't do a TreePush() when opened (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack
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ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, // Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes).
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ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, // Default node to be opened
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ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, // Double-click to open node
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//ImGuiTreeNodeFlags_OpenOnArrowOnly = 1 << 7, // FIXME: TODO: Can only click by
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ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, // Need double-click to open node
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//ImGuiTreeNodeFlags_OpenOnArrowOnly = 1 << 7, // FIXME: TODO
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//ImGuiTreeNodeFlags_UnindentArrow = 1 << 8, // FIXME: TODO
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//ImGuITreeNodeFlags_SpanAllAvailWidth = 1 << 9, // FIXME: TODO: Extend hit box horizontally even if not framed
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//ImGuiTreeNodeFlags_NoScrollOnOpen = 1 << 10, // FIXME: TODO: Automatically scroll on TreePop() if node got just opened and contents is not visible
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