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Made IMGUI_DISABLE_OBSOLETE_FUNCTIONS exceptionally not affect the layout of ImGuiIO. (#1695)
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imgui.h
7
imgui.h
@ -1043,9 +1043,12 @@ struct ImGuiIO
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void* ImeWindowHandle; // (Windows) Set this to your HWND to get automatic IME cursor positioning.
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void* ImeWindowHandle; // (Windows) Set this to your HWND to get automatic IME cursor positioning.
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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// [OBSOLETE] Rendering function, will be automatically called in Render(). Please call your rendering function yourself now! You can obtain the ImDrawData* by calling ImGui::GetDrawData() after Render().
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// [OBSOLETE] Rendering function, will be automatically called in Render(). Please call your rendering function yourself now!
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// See example applications if you are unsure of how to implement this.
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// You can obtain the ImDrawData* by calling ImGui::GetDrawData() after Render(). See example applications if you are unsure of how to implement this.
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void (*RenderDrawListsFn)(ImDrawData* data);
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void (*RenderDrawListsFn)(ImDrawData* data);
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#else
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// This is only here to keep ImGuiIO the same size, so that IMGUI_DISABLE_OBSOLETE_FUNCTIONS can exceptionally be used outside of imconfig.h.
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void* RenderDrawListsFnDummy;
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#endif
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#endif
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//------------------------------------------------------------------
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//------------------------------------------------------------------
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