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Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424)
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@ -58,11 +58,7 @@ HRESULT CreateDeviceD3D(HWND hWnd)
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}
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UINT createDeviceFlags = 0;
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#ifdef _DEBUG
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createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG;
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#endif
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D3D_FEATURE_LEVEL featureLevel;
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const D3D_FEATURE_LEVEL featureLevelArray[1] = { D3D_FEATURE_LEVEL_10_1, };
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//createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG;
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if (D3D10CreateDeviceAndSwapChain(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, createDeviceFlags, D3D10_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice) != S_OK)
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return E_FAIL;
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