diff --git a/imgui.h b/imgui.h index f4f3e6b7..ca5233c5 100644 --- a/imgui.h +++ b/imgui.h @@ -685,7 +685,7 @@ struct ImDrawVert ImU32 col; }; #else -// You can change the vertex format layout by defining IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT. +// You can change the vertex format layout by defining IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT in imconfig.h // The code expect ImVec2 pos (8 bytes), ImVec2 uv (8 bytes), ImU32 col (4 bytes), but you can re-order them or add other fields as needed to simplify integration in your engine. // The type has to be described by the #define (you can either declare the struct or use a typedef) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT;