diff --git a/imgui.cpp b/imgui.cpp index df2eabf1..dcd613e0 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -3972,10 +3972,12 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_ else { ImU32 resize_col = 0; + const float resize_corner_size = ImMax(g.FontSize * 1.35f, window_rounding + 1.0f + g.FontSize * 0.2f); if (!(flags & ImGuiWindowFlags_AlwaysAutoResize) && window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0 && !(flags & ImGuiWindowFlags_NoResize)) { // Manual resize - const ImRect resize_rect(window->Rect().GetBR()-ImVec2(14,14), window->Rect().GetBR()); + const ImVec2 br = window->Rect().GetBR(); + const ImRect resize_rect(br - ImVec2(resize_corner_size * 0.75f, resize_corner_size * 0.75f), br); const ImGuiID resize_id = window->GetID("#RESIZE"); bool hovered, held; ButtonBehavior(resize_rect, resize_id, &hovered, &held, true, ImGuiButtonFlags_FlattenChilds); @@ -4049,12 +4051,9 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_ // (after the input handling so we don't have a frame of latency) if (!(flags & ImGuiWindowFlags_NoResize)) { - const float base_size = g.FontSize * 1.35f; - const float min_size = window_rounding + 1.0f + g.FontSize * 0.2f; - const float corner_size = ImMax(base_size, min_size); const ImVec2 br = window->Rect().GetBR(); - window->DrawList->PathLineTo(br + ImVec2(-corner_size, 0.0f)); - window->DrawList->PathLineTo(br + ImVec2(0.0f, -corner_size)); + window->DrawList->PathLineTo(br + ImVec2(-resize_corner_size, 0.0f)); + window->DrawList->PathLineTo(br + ImVec2(0.0f, -resize_corner_size)); window->DrawList->PathArcToFast(ImVec2(br.x - window_rounding, br.y - window_rounding), window_rounding, 0, 3); window->DrawList->PathFill(resize_col); }