Viewport: Moved ScaleWindow* code in a proper location. Various comments.

This commit is contained in:
omar
2018-04-25 19:12:16 +02:00
parent 5979233a3c
commit d9cd494eaf
2 changed files with 42 additions and 44 deletions

View File

@ -752,7 +752,7 @@ enum ImGuiKey_
// [BETA] Gamepad/Keyboard directional navigation
// Keyboard: Set io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard to enable. NewFrame() will automatically fill io.NavInputs[] based on your io.KeysDown[] + io.KeyMap[] arrays.
// Gamepad: Set io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad to enable. Back-end: set ImGuiBackendFlags_HasGamepad and fill the io.NavInputs[] fields before calling NewFrame(). Note that io.NavInputs[] is cleared by EndFrame().
// Read instructions in imgui.cpp for more details. Download PNG/PSD at goo.gl/9LgVZW.
// Read instructions in imgui.cpp for more details. Download PNG/PSD at http://goo.gl/9LgVZW.
enum ImGuiNavInput_
{
// Gamepad Mapping