ImDrawListSplitter: Fix idx offset when merging (cef88f6) (#2591)

This commit is contained in:
omar
2019-06-10 15:02:16 +02:00
parent 0770449630
commit d8435c7710
2 changed files with 4 additions and 3 deletions

View File

@ -1267,12 +1267,13 @@ void ImDrawListSplitter::Merge(ImDrawList* draw_list)
for (int i = 1; i < _Count; i++)
{
ImDrawChannel& ch = _Channels[i];
if (ch.CmdBuffer.Size && ch.CmdBuffer.back().ElemCount == 0)
if (ch.CmdBuffer.Size > 0 && ch.CmdBuffer.back().ElemCount == 0)
ch.CmdBuffer.pop_back();
else if (ch.CmdBuffer.Size > 0 && last_cmd != NULL && CanMergeDrawCommands(last_cmd, &ch.CmdBuffer[0]))
if (ch.CmdBuffer.Size > 0 && last_cmd != NULL && CanMergeDrawCommands(last_cmd, &ch.CmdBuffer[0]))
{
// Merge previous channel last draw command with current channel first draw command if matching.
last_cmd->ElemCount += ch.CmdBuffer[0].ElemCount;
idx_offset += ch.CmdBuffer[0].ElemCount;
ch.CmdBuffer.erase(ch.CmdBuffer.Data);
}
if (ch.CmdBuffer.Size > 0)