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https://github.com/Drezil/imgui.git
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Merge branch 'master' into docking
This commit is contained in:
commit
d77d3416d3
@ -132,6 +132,8 @@ Other Changes:
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- TabBar: Fixed a crash when using BeginTabBar() recursively (didn't affect docking). (#2371)
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- TabBar: Fixed a crash when using BeginTabBar() recursively (didn't affect docking). (#2371)
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- TabBar: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to
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- TabBar: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to
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hard crashes any more, facilitating integration with scripting languages. (#1651)
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hard crashes any more, facilitating integration with scripting languages. (#1651)
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- TabBar: Fixed ImGuiTabItemFlags_SetSelected being ignored if the tab is not visible (with
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scrolling policy enabled) or if is currently appearing.
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- Text: Fixed large Text/TextUnformatted call not declaring its size when starting below the
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- Text: Fixed large Text/TextUnformatted call not declaring its size when starting below the
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lower point of the current clipping rectangle. Somehow this bug has been there since v1.0!
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lower point of the current clipping rectangle. Somehow this bug has been there since v1.0!
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It was hardly noticeable but would affect the scrolling range, which in turn would affect
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It was hardly noticeable but would affect the scrolling range, which in turn would affect
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27
imgui.cpp
27
imgui.cpp
@ -8850,10 +8850,18 @@ void ImGui::NextColumn()
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return;
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return;
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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ImGuiColumnsSet* columns = window->DC.ColumnsSet;
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if (columns->Count == 1)
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{
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window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
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IM_ASSERT(columns->Current == 0);
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return;
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}
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PopItemWidth();
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PopItemWidth();
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PopClipRect();
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PopClipRect();
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ImGuiColumnsSet* columns = window->DC.ColumnsSet;
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columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y);
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columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y);
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if (++columns->Current < columns->Count)
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if (++columns->Current < columns->Count)
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{
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{
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@ -8863,6 +8871,7 @@ void ImGui::NextColumn()
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}
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}
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else
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else
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{
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{
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// New line
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window->DC.ColumnsOffset.x = 0.0f;
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window->DC.ColumnsOffset.x = 0.0f;
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window->DrawList->ChannelsSetCurrent(0);
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window->DrawList->ChannelsSetCurrent(0);
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columns->Current = 0;
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columns->Current = 0;
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@ -9017,7 +9026,7 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiWindow* window = GetCurrentWindow();
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IM_ASSERT(columns_count > 1);
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IM_ASSERT(columns_count >= 1);
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IM_ASSERT(window->DC.ColumnsSet == NULL); // Nested columns are currently not supported
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IM_ASSERT(window->DC.ColumnsSet == NULL); // Nested columns are currently not supported
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// Differentiate column ID with an arbitrary prefix for cases where users name their columns set the same as another widget.
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// Differentiate column ID with an arbitrary prefix for cases where users name their columns set the same as another widget.
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@ -9071,8 +9080,11 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag
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column->ClipRect.ClipWith(window->ClipRect);
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column->ClipRect.ClipWith(window->ClipRect);
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}
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}
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window->DrawList->ChannelsSplit(columns->Count);
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if (columns->Count > 1)
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PushColumnClipRect();
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{
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window->DrawList->ChannelsSplit(columns->Count);
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PushColumnClipRect();
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}
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PushItemWidth(GetColumnWidth() * 0.65f);
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PushItemWidth(GetColumnWidth() * 0.65f);
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}
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}
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@ -9084,8 +9096,11 @@ void ImGui::EndColumns()
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IM_ASSERT(columns != NULL);
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IM_ASSERT(columns != NULL);
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PopItemWidth();
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PopItemWidth();
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PopClipRect();
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if (columns->Count > 1)
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window->DrawList->ChannelsMerge();
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{
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PopClipRect();
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window->DrawList->ChannelsMerge();
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}
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columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y);
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columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y);
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window->DC.CursorPos.y = columns->LineMaxY;
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window->DC.CursorPos.y = columns->LineMaxY;
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4
imgui.h
4
imgui.h
@ -159,9 +159,9 @@ typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData *data);
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typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data);
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typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data);
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// Scalar data types
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// Scalar data types
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typedef char ImS8; // 8-bit signed integer == char
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typedef signed char ImS8; // 8-bit signed integer == char
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typedef unsigned char ImU8; // 8-bit unsigned integer
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typedef unsigned char ImU8; // 8-bit unsigned integer
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typedef short ImS16; // 16-bit signed integer
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typedef signed short ImS16; // 16-bit signed integer
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typedef unsigned short ImU16; // 16-bit unsigned integer
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typedef unsigned short ImU16; // 16-bit unsigned integer
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typedef signed int ImS32; // 32-bit signed integer == int
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typedef signed int ImS32; // 32-bit signed integer == int
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typedef unsigned int ImU32; // 32-bit unsigned integer (often used to store packed colors)
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typedef unsigned int ImU32; // 32-bit unsigned integer (often used to store packed colors)
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@ -74,12 +74,12 @@ Index of this file:
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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// Those MIN/MAX values are not define because we need to point to them
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// Those MIN/MAX values are not define because we need to point to them
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static const char IM_S8_MIN = -128;
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static const signed char IM_S8_MIN = -128;
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static const char IM_S8_MAX = 127;
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static const signed char IM_S8_MAX = 127;
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static const unsigned char IM_U8_MIN = 0;
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static const unsigned char IM_U8_MIN = 0;
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static const unsigned char IM_U8_MAX = 0xFF;
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static const unsigned char IM_U8_MAX = 0xFF;
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static const short IM_S16_MIN = -32768;
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static const signed short IM_S16_MIN = -32768;
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static const short IM_S16_MAX = 32767;
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static const signed short IM_S16_MAX = 32767;
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static const unsigned short IM_U16_MIN = 0;
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static const unsigned short IM_U16_MIN = 0;
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static const unsigned short IM_U16_MAX = 0xFFFF;
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static const unsigned short IM_U16_MAX = 0xFFFF;
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static const ImS32 IM_S32_MIN = INT_MIN; // (-2147483647 - 1), (0x80000000);
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static const ImS32 IM_S32_MIN = INT_MIN; // (-2147483647 - 1), (0x80000000);
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@ -6667,6 +6667,8 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
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if (tab_appearing && (tab_bar->Flags & ImGuiTabBarFlags_AutoSelectNewTabs) && tab_bar->NextSelectedTabId == 0)
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if (tab_appearing && (tab_bar->Flags & ImGuiTabBarFlags_AutoSelectNewTabs) && tab_bar->NextSelectedTabId == 0)
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if (!tab_bar_appearing || tab_bar->SelectedTabId == 0)
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if (!tab_bar_appearing || tab_bar->SelectedTabId == 0)
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tab_bar->NextSelectedTabId = id; // New tabs gets activated
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tab_bar->NextSelectedTabId = id; // New tabs gets activated
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if ((flags & ImGuiTabItemFlags_SetSelected) && (tab_bar->SelectedTabId != id)) // SetSelected can only be passed on explicit tab bar
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tab_bar->NextSelectedTabId = id;
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// Lock visibility
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// Lock visibility
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bool tab_contents_visible = (tab_bar->VisibleTabId == id);
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bool tab_contents_visible = (tab_bar->VisibleTabId == id);
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@ -6718,9 +6720,9 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
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button_flags |= ImGuiButtonFlags_PressedOnDragDropHold;
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button_flags |= ImGuiButtonFlags_PressedOnDragDropHold;
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bool hovered, held;
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bool hovered, held;
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bool pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags);
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bool pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags);
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hovered |= (g.HoveredId == id);
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if (pressed)
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if (pressed || ((flags & ImGuiTabItemFlags_SetSelected) && !tab_contents_visible)) // SetSelected can only be passed on explicit tab bar
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tab_bar->NextSelectedTabId = id;
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tab_bar->NextSelectedTabId = id;
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hovered |= (g.HoveredId == id);
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// Allow the close button to overlap unless we are dragging (in which case we don't want any overlapping tabs to be hovered)
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// Allow the close button to overlap unless we are dragging (in which case we don't want any overlapping tabs to be hovered)
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if (!held)
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if (!held)
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