Added DragFloatRange2() DragIntRange2() helpers (#76)

This commit is contained in:
ocornut 2015-07-04 12:17:04 -06:00
parent a33810d652
commit d76bc3434e
2 changed files with 67 additions and 0 deletions

View File

@ -719,8 +719,10 @@ void ImGuiIO::AddInputCharacter(ImWchar c)
const float IM_PI = 3.14159265358979323846f; const float IM_PI = 3.14159265358979323846f;
#ifdef INT_MAX #ifdef INT_MAX
#define IM_INT_MIN INT_MIN
#define IM_INT_MAX INT_MAX #define IM_INT_MAX INT_MAX
#else #else
#define IM_INT_MIN (-2147483647-1)
#define IM_INT_MAX (2147483647) #define IM_INT_MAX (2147483647)
#endif #endif
@ -6406,6 +6408,31 @@ bool ImGui::DragFloat4(const char* label, float v[2], float v_speed, float v_min
return DragFloatN(label, v, 4, v_speed, v_min, v_max, display_format, power); return DragFloatN(label, v, 4, v_speed, v_min, v_max, display_format, power);
} }
bool ImGui::DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed, float v_min, float v_max, const char* display_format, const char* display_format_max, float power)
{
ImGuiState& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
ImGui::BeginGroup();
PushMultiItemsWidths(2);
bool value_changed = ImGui::DragFloat("##min", v_current_min, v_speed, (v_min >= v_max) ? -FLT_MAX : v_min, (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max), display_format, power);
ImGui::PopItemWidth();
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
value_changed |= ImGui::DragFloat("##max", v_current_max, v_speed, (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min), (v_min >= v_max) ? FLT_MAX : v_max, display_format_max ? display_format_max : display_format, power);
ImGui::PopItemWidth();
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::TextUnformatted(label, FindTextDisplayEnd(label));
ImGui::EndGroup();
ImGui::PopID();
return value_changed;
}
// NB: v_speed is float to allow adjusting the drag speed with more precision // NB: v_speed is float to allow adjusting the drag speed with more precision
bool ImGui::DragInt(const char* label, int* v, float v_speed, int v_min, int v_max, const char* display_format) bool ImGui::DragInt(const char* label, int* v, float v_speed, int v_min, int v_max, const char* display_format)
{ {
@ -6459,6 +6486,31 @@ bool ImGui::DragInt4(const char* label, int v[4], float v_speed, int v_min, int
return DragIntN(label, v, 4, v_speed, v_min, v_max, display_format); return DragIntN(label, v, 4, v_speed, v_min, v_max, display_format);
} }
bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed, int v_min, int v_max, const char* display_format, const char* display_format_max)
{
ImGuiState& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
ImGui::BeginGroup();
PushMultiItemsWidths(2);
bool value_changed = ImGui::DragInt("##min", v_current_min, v_speed, (v_min >= v_max) ? IM_INT_MIN : v_min, (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max), display_format);
ImGui::PopItemWidth();
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
value_changed |= ImGui::DragInt("##max", v_current_max, v_speed, (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min), (v_min >= v_max) ? IM_INT_MAX : v_max, display_format_max ? display_format_max : display_format);
ImGui::PopItemWidth();
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::TextUnformatted(label, FindTextDisplayEnd(label));
ImGui::EndGroup();
ImGui::PopID();
return value_changed;
}
enum ImGuiPlotType enum ImGuiPlotType
{ {
ImGuiPlotType_Lines, ImGuiPlotType_Lines,
@ -11171,6 +11223,19 @@ void ImGui::ShowTestWindow(bool* opened)
//ImGui::ListBox("##listbox2", &listbox_item_current2, listbox_items, IM_ARRAYSIZE(listbox_items), 4); //ImGui::ListBox("##listbox2", &listbox_item_current2, listbox_items, IM_ARRAYSIZE(listbox_items), 4);
//ImGui::PopItemWidth(); //ImGui::PopItemWidth();
if (ImGui::TreeNode("Ranges"))
{
ImGui::Unindent();
static float begin = 10, end = 90;
static int begin_i = 100, end_i = 1000;
ImGui::DragFloatRange2("range", &begin, &end, 0.25f, 0.0f, 100.0f, "Min: %.1f %%", "Max: %.1f %%");
ImGui::DragIntRange2("range int (no bounds)", &begin_i, &end_i, 5, 0, 0, "Min: %.0f units", "Max: %.0f units");
ImGui::Indent();
ImGui::TreePop();
}
if (ImGui::TreeNode("Multi-component Widgets")) if (ImGui::TreeNode("Multi-component Widgets"))
{ {
ImGui::Unindent(); ImGui::Unindent();

View File

@ -250,10 +250,12 @@ namespace ImGui
IMGUI_API bool DragFloat2(const char* label, float v[2], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", float power = 1.0f); IMGUI_API bool DragFloat2(const char* label, float v[2], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", float power = 1.0f);
IMGUI_API bool DragFloat3(const char* label, float v[3], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", float power = 1.0f); IMGUI_API bool DragFloat3(const char* label, float v[3], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", float power = 1.0f);
IMGUI_API bool DragFloat4(const char* label, float v[4], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", float power = 1.0f); IMGUI_API bool DragFloat4(const char* label, float v[4], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", float power = 1.0f);
IMGUI_API bool DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", const char* display_format_max = NULL, float power = 1.0f);
IMGUI_API bool DragInt(const char* label, int* v, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f"); // If v_min >= v_max we have no bound IMGUI_API bool DragInt(const char* label, int* v, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f"); // If v_min >= v_max we have no bound
IMGUI_API bool DragInt2(const char* label, int v[2], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f"); IMGUI_API bool DragInt2(const char* label, int v[2], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f");
IMGUI_API bool DragInt3(const char* label, int v[3], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f"); IMGUI_API bool DragInt3(const char* label, int v[3], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f");
IMGUI_API bool DragInt4(const char* label, int v[4], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f"); IMGUI_API bool DragInt4(const char* label, int v[4], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f");
IMGUI_API bool DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f", const char* display_format_max = NULL);
// Widgets: Input // Widgets: Input
IMGUI_API bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiTextEditCallback callback = NULL, void* user_data = NULL); IMGUI_API bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiTextEditCallback callback = NULL, void* user_data = NULL);