Nav: Renaming a field + Comments.

This commit is contained in:
omar
2017-10-13 22:33:06 +02:00
parent db5f1b79cd
commit d761825cfb
3 changed files with 12 additions and 11 deletions

View File

@ -902,8 +902,8 @@ struct ImGuiIO
bool WantCaptureKeyboard; // Widget is active (= ImGui will use your keyboard input). Use to hide keyboard from the rest of your application
bool WantTextInput; // Some text input widget is active, which will read input characters from the InputCharacters array. Use to activate on screen keyboard if your system needs one
bool WantMoveMouse; // MousePos has been altered. back-end should reposition mouse on next frame. used only if 'NavMovesMouse=true'.
bool NavUsable; // Directional navigation is currently allowed (ImGuiKey_NavXXX events).
bool NavActive; // Directional navigation is active/visible and currently allowed (ImGuiKey_NavXXX events).
bool NavUsable; // Directional navigation is currently allowed (will handle ImGuiKey_NavXXX events).
bool NavActive; // Directional navigation is active/visible and currently allowed (will handle ImGuiKey_NavXXX events).
float Framerate; // Application framerate estimation, in frame per second. Solely for convenience. Rolling average estimation based on IO.DeltaTime over 120 frames
int MetricsAllocs; // Number of active memory allocations
int MetricsRenderVertices; // Vertices output during last call to Render()