Nav: Debug: tweak debug facilities.

This commit is contained in:
ocornut 2023-04-18 15:47:29 +02:00
parent 0948cfc19e
commit d6a7aca2f4

View File

@ -10739,26 +10739,29 @@ static bool ImGui::NavScoreItem(ImGuiNavItemData* result)
}
#if IMGUI_DEBUG_NAV_SCORING
char buf[128];
if (IsMouseHoveringRect(cand.Min, cand.Max))
{
ImFormatString(buf, IM_ARRAYSIZE(buf), "dbox (%.2f,%.2f->%.4f)\ndcen (%.2f,%.2f->%.4f)\nd (%.2f,%.2f->%.4f)\nnav %c, quadrant %c", dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "WENS"[g.NavMoveDir], "WENS"[quadrant]);
ImDrawList* draw_list = GetForegroundDrawList(window);
draw_list->AddRect(curr.Min, curr.Max, IM_COL32(255,200,0,100));
draw_list->AddRect(cand.Min, cand.Max, IM_COL32(255,255,0,200));
draw_list->AddRectFilled(cand.Max - ImVec2(4, 4), cand.Max + CalcTextSize(buf) + ImVec2(4, 4), IM_COL32(40,0,0,150));
draw_list->AddText(cand.Max, ~0U, buf);
}
else if (g.IO.KeyCtrl) // Hold to preview score in matching quadrant. Press C to rotate.
char buf[200];
if (g.IO.KeyCtrl) // Hold CTRL to preview score in matching quadrant. CTRL+Arrow to rotate.
{
if (quadrant == g.NavMoveDir)
{
ImFormatString(buf, IM_ARRAYSIZE(buf), "%.0f/%.0f", dist_box, dist_center);
ImDrawList* draw_list = GetForegroundDrawList(window);
draw_list->AddRectFilled(cand.Min, cand.Max, IM_COL32(255, 0, 0, 200));
draw_list->AddRectFilled(cand.Min, cand.Max, IM_COL32(255, 0, 0, 80));
draw_list->AddRectFilled(cand.Min, cand.Min + CalcTextSize(buf), IM_COL32(255, 0, 0, 200));
draw_list->AddText(cand.Min, IM_COL32(255, 255, 255, 255), buf);
}
}
if (IsMouseHoveringRect(cand.Min, cand.Max))
{
ImFormatString(buf, IM_ARRAYSIZE(buf),
"d-box (%7.3f,%7.3f) -> %7.3f\nd-center (%7.3f,%7.3f) -> %7.3f\nd-axial (%7.3f,%7.3f) -> %7.3f\nnav %c, quadrant %c",
dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "WENS"[g.NavMoveDir], "WENS"[quadrant]);
ImDrawList* draw_list = GetForegroundDrawList(window);
draw_list->AddRect(curr.Min, curr.Max, IM_COL32(255,200,0,100));
draw_list->AddRect(cand.Min, cand.Max, IM_COL32(255,255,0,200));
draw_list->AddRectFilled(cand.Max - ImVec2(4, 4), cand.Max + CalcTextSize(buf) + ImVec2(4, 4), IM_COL32(40,0,0,200));
draw_list->AddText(cand.Max, ~0U, buf);
}
#endif
// Is it in the quadrant we're interested in moving to?
@ -11378,12 +11381,13 @@ void ImGui::NavUpdateCreateMoveRequest()
g.NavScoringNoClipRect.TranslateY(scoring_rect_offset_y);
}
// [DEBUG] Always send a request
// [DEBUG] Always send a request when holding CTRL. Hold CTRL + Arrow change the direction.
#if IMGUI_DEBUG_NAV_SCORING
if (io.KeyCtrl && IsKeyPressed(ImGuiKey_C))
g.NavMoveDirForDebug = (ImGuiDir)((g.NavMoveDirForDebug + 1) & 3);
if (io.KeyCtrl && g.NavMoveDir == ImGuiDir_None)
//if (io.KeyCtrl && IsKeyPressed(ImGuiKey_C))
// g.NavMoveDirForDebug = (ImGuiDir)((g.NavMoveDirForDebug + 1) & 3);
if (io.KeyCtrl)
{
if (g.NavMoveDir == ImGuiDir_None)
g.NavMoveDir = g.NavMoveDirForDebug;
g.NavMoveFlags |= ImGuiNavMoveFlags_DebugNoResult;
}