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Minor formatting tweaks, comments
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@ -956,6 +956,7 @@ struct ImGuiTextEditState
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static void RenderTextScrolledClipped(ImFont* font, float font_size, const char* text, ImVec2 pos_base, float width, float scroll_x);
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};
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// Data saved in imgui.ini file
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struct ImGuiIniData
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{
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char* Name;
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@ -967,6 +968,7 @@ struct ImGuiIniData
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~ImGuiIniData() { if (Name) { ImGui::MemFree(Name); Name = NULL; } }
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};
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// Main state for ImGui
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struct ImGuiState
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{
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bool Initialized;
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