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AddInputCharactersUTF8: shallow tweaks (#274)
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6
imgui.h
6
imgui.h
@ -703,9 +703,9 @@ struct ImGuiIO
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bool KeysDown[512]; // Keyboard keys that are pressed (in whatever storage order you naturally have access to keyboard data)
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ImWchar InputCharacters[16+1]; // List of characters input (translated by user from keypress+keyboard state). Fill using AddInputCharacter() helper.
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// Function
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IMGUI_API void AddInputCharacter(ImWchar c); // Helper to add a new character into InputCharacters[]
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IMGUI_API void AddInputCharactersUTF8(const char* utf8chars); // Helper to add new characters into InputCharacters[] from an utf8-string
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// Functions
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IMGUI_API void AddInputCharacter(ImWchar c); // Helper to add a new character into InputCharacters[]
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IMGUI_API void AddInputCharactersUTF8(const char* utf8_chars); // Helper to add new characters into InputCharacters[] from an UTF-8 string
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//------------------------------------------------------------------
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// Output - Retrieve after calling NewFrame(), you can use them to discard inputs or hide them from the rest of your application
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