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Remove trailing white spaces.
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@ -306,7 +306,7 @@ ImDrawListSharedData::ImDrawListSharedData()
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FontSize = 0.0f;
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CurveTessellationTol = 0.0f;
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ClipRectFullscreen = ImVec4(-8192.0f, -8192.0f, +8192.0f, +8192.0f);
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// Const data
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for (int i = 0; i < IM_ARRAYSIZE(CircleVtx12); i++)
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{
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@ -2268,19 +2268,19 @@ void ImFont::AddGlyph(ImWchar codepoint, float x0, float y0, float x1, float y1,
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Glyphs.resize(Glyphs.Size + 1);
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ImFontGlyph& glyph = Glyphs.back();
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glyph.Codepoint = (ImWchar)codepoint;
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glyph.X0 = x0;
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glyph.Y0 = y0;
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glyph.X1 = x1;
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glyph.X0 = x0;
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glyph.Y0 = y0;
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glyph.X1 = x1;
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glyph.Y1 = y1;
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glyph.U0 = u0;
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glyph.V0 = v0;
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glyph.U1 = u1;
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glyph.U0 = u0;
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glyph.V0 = v0;
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glyph.U1 = u1;
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glyph.V1 = v1;
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glyph.AdvanceX = advance_x + ConfigData->GlyphExtraSpacing.x; // Bake spacing into AdvanceX
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if (ConfigData->PixelSnapH)
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glyph.AdvanceX = (float)(int)(glyph.AdvanceX + 0.5f);
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// Compute rough surface usage metrics (+1 to account for average padding, +0.99 to round)
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DirtyLookupTables = true;
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MetricsTotalSurface += (int)((glyph.U1 - glyph.U0) * ContainerAtlas->TexWidth + 1.99f) * (int)((glyph.V1 - glyph.V0) * ContainerAtlas->TexHeight + 1.99f);
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