diff --git a/imgui.h b/imgui.h index d19f6dc3..d1f02fb3 100644 --- a/imgui.h +++ b/imgui.h @@ -431,8 +431,8 @@ struct ImGuiIO char InputCharacters[16]; // List of characters input (translated by user from keypress+keyboard state). Fill using AddInputCharacter() helper. // Output - Retrieve after calling NewFrame(), you can use them to discard inputs or hide them from the rest of your application - bool WantCaptureMouse; // ImGui is using your mouse input (= window is being hovered or widget is active). - bool WantCaptureKeyboard; // imGui is using your keyboard input (= widget is active). + bool WantCaptureMouse; // Mouse is hovering a window or widget is active (= ImGui will use your mouse input) + bool WantCaptureKeyboard; // Widget is active (= ImGui will use your keyboard input) // Function void AddInputCharacter(char c); // Helper to add a new character into InputCharacters[]