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Fixes for pre-C++11 compilers.
That said, I think we can consider upgrading requirement to an early VS-friendly subset of C++11. The thing I would like the most from C++11 are forward-declared enum (from VS 2012 onward).
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12
imgui.h
12
imgui.h
@ -117,11 +117,15 @@ typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data);
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typedef signed int ImS32; // 32-bit signed integer == int
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typedef unsigned int ImU32; // 32-bit unsigned integer (often used to store packed colors)
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#if defined(_MSC_VER) && !defined(__clang__)
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typedef signed __int64 ImS64; // 64-bit signed integer
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typedef unsigned __int64 ImU64; // 64-bit unsigned integer
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typedef signed __int64 ImS64; // 64-bit signed integer (pre and post C++11 with Visual Studio)
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typedef unsigned __int64 ImU64; // 64-bit unsigned integer (pre and post C++11 with Visual Studio)
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#elif (defined(__clang__) || defined(__GNUC__)) && (__cplusplus < 201100)
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#include <stdint.h>
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typedef int64_t ImS64; // 64-bit signed integer (pre C++11)
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typedef uint64_t ImU64; // 64-bit unsigned integer (pre C++11)
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#else
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typedef signed long long ImS64; // 64-bit signed integer
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typedef unsigned long long ImU64; // 64-bit unsigned integer
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typedef signed long long ImS64; // 64-bit signed integer (post C++11)
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typedef unsigned long long ImU64; // 64-bit unsigned integer (post C++11)
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#endif
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// 2D vector (often used to store positions, sizes, etc.)
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