Renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).

This commit is contained in:
omar 2019-07-12 11:58:46 +02:00
parent e66799f79a
commit d52c6316c8
4 changed files with 30 additions and 25 deletions

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@ -40,6 +40,7 @@ Breaking Changes:
- IMGUI_ONCE_UPON_A_FRAME macro. - IMGUI_ONCE_UPON_A_FRAME macro.
If you were still using the old names, read "API Breaking Changes" section of imgui.cpp to find out If you were still using the old names, read "API Breaking Changes" section of imgui.cpp to find out
the new names and equivalent. the new names and equivalent.
- Renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).
Other Changes: Other Changes:
- Window: Fixed InnerClipRect right-most coordinates using wrong padding setting (introduced in 1.71). - Window: Fixed InnerClipRect right-most coordinates using wrong padding setting (introduced in 1.71).

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@ -369,6 +369,7 @@ CODE
When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files. When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
You can read releases logs https://github.com/ocornut/imgui/releases for more details. You can read releases logs https://github.com/ocornut/imgui/releases for more details.
- 2019/07/12 (1.72) - renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).
- 2019/06/14 (1.72) - removed redirecting functions/enums names that were marked obsolete in 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME. Grep this log for details and new names. - 2019/06/14 (1.72) - removed redirecting functions/enums names that were marked obsolete in 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME. Grep this log for details and new names.
- 2019/06/07 (1.71) - rendering of child window outer decorations (bg color, border, scrollbars) is now performed as part of the parent window. If you have - 2019/06/07 (1.71) - rendering of child window outer decorations (bg color, border, scrollbars) is now performed as part of the parent window. If you have
overlapping child windows in a same parent, and relied on their relative z-order to be mapped to their submission order, this will affect your rendering. overlapping child windows in a same parent, and relied on their relative z-order to be mapped to their submission order, this will affect your rendering.

33
imgui.h
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@ -2027,6 +2027,19 @@ struct ImFontGlyphRangesBuilder
IMGUI_API void BuildRanges(ImVector<ImWchar>* out_ranges); // Output new ranges IMGUI_API void BuildRanges(ImVector<ImWchar>* out_ranges); // Output new ranges
}; };
// See ImFontAtlas::AddCustomRectXXX functions.
struct ImFontAtlasCustomRect
{
unsigned int ID; // Input // User ID. Use <0x10000 to map into a font glyph, >=0x10000 for other/internal/custom texture data.
unsigned short Width, Height; // Input // Desired rectangle dimension
unsigned short X, Y; // Output // Packed position in Atlas
float GlyphAdvanceX; // Input // For custom font glyphs only (ID<0x10000): glyph xadvance
ImVec2 GlyphOffset; // Input // For custom font glyphs only (ID<0x10000): glyph display offset
ImFont* Font; // Input // For custom font glyphs only (ID<0x10000): target font
ImFontAtlasCustomRect() { ID = 0xFFFFFFFF; Width = Height = 0; X = Y = 0xFFFF; GlyphAdvanceX = 0.0f; GlyphOffset = ImVec2(0,0); Font = NULL; }
bool IsPacked() const { return X != 0xFFFF; }
};
enum ImFontAtlasFlags_ enum ImFontAtlasFlags_
{ {
ImFontAtlasFlags_None = 0, ImFontAtlasFlags_None = 0,
@ -2091,7 +2104,7 @@ struct ImFontAtlas
IMGUI_API const ImWchar* GetGlyphRangesChineseSimplifiedCommon();// Default + Half-Width + Japanese Hiragana/Katakana + set of 2500 CJK Unified Ideographs for common simplified Chinese IMGUI_API const ImWchar* GetGlyphRangesChineseSimplifiedCommon();// Default + Half-Width + Japanese Hiragana/Katakana + set of 2500 CJK Unified Ideographs for common simplified Chinese
IMGUI_API const ImWchar* GetGlyphRangesCyrillic(); // Default + about 400 Cyrillic characters IMGUI_API const ImWchar* GetGlyphRangesCyrillic(); // Default + about 400 Cyrillic characters
IMGUI_API const ImWchar* GetGlyphRangesThai(); // Default + Thai characters IMGUI_API const ImWchar* GetGlyphRangesThai(); // Default + Thai characters
IMGUI_API const ImWchar* GetGlyphRangesVietnamese(); // Default + Vietname characters IMGUI_API const ImWchar* GetGlyphRangesVietnamese(); // Default + Vietnamese characters
//------------------------------------------- //-------------------------------------------
// [BETA] Custom Rectangles/Glyphs API // [BETA] Custom Rectangles/Glyphs API
@ -2102,23 +2115,12 @@ struct ImFontAtlas
// You can also request your rectangles to be mapped as font glyph (given a font + Unicode point), // You can also request your rectangles to be mapped as font glyph (given a font + Unicode point),
// so you can render e.g. custom colorful icons and use them as regular glyphs. // so you can render e.g. custom colorful icons and use them as regular glyphs.
// Read misc/fonts/README.txt for more details about using colorful icons. // Read misc/fonts/README.txt for more details about using colorful icons.
struct CustomRect
{
unsigned int ID; // Input // User ID. Use <0x10000 to map into a font glyph, >=0x10000 for other/internal/custom texture data.
unsigned short Width, Height; // Input // Desired rectangle dimension
unsigned short X, Y; // Output // Packed position in Atlas
float GlyphAdvanceX; // Input // For custom font glyphs only (ID<0x10000): glyph xadvance
ImVec2 GlyphOffset; // Input // For custom font glyphs only (ID<0x10000): glyph display offset
ImFont* Font; // Input // For custom font glyphs only (ID<0x10000): target font
CustomRect() { ID = 0xFFFFFFFF; Width = Height = 0; X = Y = 0xFFFF; GlyphAdvanceX = 0.0f; GlyphOffset = ImVec2(0,0); Font = NULL; }
bool IsPacked() const { return X != 0xFFFF; }
};
IMGUI_API int AddCustomRectRegular(unsigned int id, int width, int height); // Id needs to be >= 0x10000. Id >= 0x80000000 are reserved for ImGui and ImDrawList IMGUI_API int AddCustomRectRegular(unsigned int id, int width, int height); // Id needs to be >= 0x10000. Id >= 0x80000000 are reserved for ImGui and ImDrawList
IMGUI_API int AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset = ImVec2(0,0)); // Id needs to be < 0x10000 to register a rectangle to map into a specific font. IMGUI_API int AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset = ImVec2(0,0)); // Id needs to be < 0x10000 to register a rectangle to map into a specific font.
const CustomRect* GetCustomRectByIndex(int index) const { if (index < 0) return NULL; return &CustomRects[index]; } const ImFontAtlasCustomRect*GetCustomRectByIndex(int index) const { if (index < 0) return NULL; return &CustomRects[index]; }
// [Internal] // [Internal]
IMGUI_API void CalcCustomRectUV(const CustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max); IMGUI_API void CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max);
IMGUI_API bool GetMouseCursorTexData(ImGuiMouseCursor cursor, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]); IMGUI_API bool GetMouseCursorTexData(ImGuiMouseCursor cursor, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]);
//------------------------------------------- //-------------------------------------------
@ -2140,11 +2142,12 @@ struct ImFontAtlas
ImVec2 TexUvScale; // = (1.0f/TexWidth, 1.0f/TexHeight) ImVec2 TexUvScale; // = (1.0f/TexWidth, 1.0f/TexHeight)
ImVec2 TexUvWhitePixel; // Texture coordinates to a white pixel ImVec2 TexUvWhitePixel; // Texture coordinates to a white pixel
ImVector<ImFont*> Fonts; // Hold all the fonts returned by AddFont*. Fonts[0] is the default font upon calling ImGui::NewFrame(), use ImGui::PushFont()/PopFont() to change the current font. ImVector<ImFont*> Fonts; // Hold all the fonts returned by AddFont*. Fonts[0] is the default font upon calling ImGui::NewFrame(), use ImGui::PushFont()/PopFont() to change the current font.
ImVector<CustomRect> CustomRects; // Rectangles for packing custom texture data into the atlas. ImVector<ImFontAtlasCustomRect> CustomRects; // Rectangles for packing custom texture data into the atlas.
ImVector<ImFontConfig> ConfigData; // Internal data ImVector<ImFontConfig> ConfigData; // Internal data
int CustomRectIds[1]; // Identifiers of custom texture rectangle used by ImFontAtlas/ImDrawList int CustomRectIds[1]; // Identifiers of custom texture rectangle used by ImFontAtlas/ImDrawList
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
typedef ImFontAtlasCustomRect CustomRect; // OBSOLETED in 1.72+
typedef ImFontGlyphRangesBuilder GlyphRangesBuilder; // OBSOLETED in 1.67+ typedef ImFontGlyphRangesBuilder GlyphRangesBuilder; // OBSOLETED in 1.67+
#endif #endif
}; };

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@ -1720,7 +1720,7 @@ int ImFontAtlas::AddCustomRectRegular(unsigned int id, int width, int height)
IM_ASSERT(id >= 0x10000); IM_ASSERT(id >= 0x10000);
IM_ASSERT(width > 0 && width <= 0xFFFF); IM_ASSERT(width > 0 && width <= 0xFFFF);
IM_ASSERT(height > 0 && height <= 0xFFFF); IM_ASSERT(height > 0 && height <= 0xFFFF);
CustomRect r; ImFontAtlasCustomRect r;
r.ID = id; r.ID = id;
r.Width = (unsigned short)width; r.Width = (unsigned short)width;
r.Height = (unsigned short)height; r.Height = (unsigned short)height;
@ -1733,7 +1733,7 @@ int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int
IM_ASSERT(font != NULL); IM_ASSERT(font != NULL);
IM_ASSERT(width > 0 && width <= 0xFFFF); IM_ASSERT(width > 0 && width <= 0xFFFF);
IM_ASSERT(height > 0 && height <= 0xFFFF); IM_ASSERT(height > 0 && height <= 0xFFFF);
CustomRect r; ImFontAtlasCustomRect r;
r.ID = id; r.ID = id;
r.Width = (unsigned short)width; r.Width = (unsigned short)width;
r.Height = (unsigned short)height; r.Height = (unsigned short)height;
@ -1744,7 +1744,7 @@ int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int
return CustomRects.Size - 1; // Return index return CustomRects.Size - 1; // Return index
} }
void ImFontAtlas::CalcCustomRectUV(const CustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max) void ImFontAtlas::CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max)
{ {
IM_ASSERT(TexWidth > 0 && TexHeight > 0); // Font atlas needs to be built before we can calculate UV coordinates IM_ASSERT(TexWidth > 0 && TexHeight > 0); // Font atlas needs to be built before we can calculate UV coordinates
IM_ASSERT(rect->IsPacked()); // Make sure the rectangle has been packed IM_ASSERT(rect->IsPacked()); // Make sure the rectangle has been packed
@ -1760,7 +1760,7 @@ bool ImFontAtlas::GetMouseCursorTexData(ImGuiMouseCursor cursor_type, ImVec2* ou
return false; return false;
IM_ASSERT(CustomRectIds[0] != -1); IM_ASSERT(CustomRectIds[0] != -1);
ImFontAtlas::CustomRect& r = CustomRects[CustomRectIds[0]]; ImFontAtlasCustomRect& r = CustomRects[CustomRectIds[0]];
IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID); IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r.X, (float)r.Y); ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r.X, (float)r.Y);
ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1]; ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1];
@ -2119,7 +2119,7 @@ void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opa
stbrp_context* pack_context = (stbrp_context*)stbrp_context_opaque; stbrp_context* pack_context = (stbrp_context*)stbrp_context_opaque;
IM_ASSERT(pack_context != NULL); IM_ASSERT(pack_context != NULL);
ImVector<ImFontAtlas::CustomRect>& user_rects = atlas->CustomRects; ImVector<ImFontAtlasCustomRect>& user_rects = atlas->CustomRects;
IM_ASSERT(user_rects.Size >= 1); // We expect at least the default custom rects to be registered, else something went wrong. IM_ASSERT(user_rects.Size >= 1); // We expect at least the default custom rects to be registered, else something went wrong.
ImVector<stbrp_rect> pack_rects; ImVector<stbrp_rect> pack_rects;
@ -2145,7 +2145,7 @@ static void ImFontAtlasBuildRenderDefaultTexData(ImFontAtlas* atlas)
{ {
IM_ASSERT(atlas->CustomRectIds[0] >= 0); IM_ASSERT(atlas->CustomRectIds[0] >= 0);
IM_ASSERT(atlas->TexPixelsAlpha8 != NULL); IM_ASSERT(atlas->TexPixelsAlpha8 != NULL);
ImFontAtlas::CustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]]; ImFontAtlasCustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]];
IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID); IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
IM_ASSERT(r.IsPacked()); IM_ASSERT(r.IsPacked());
@ -2180,7 +2180,7 @@ void ImFontAtlasBuildFinish(ImFontAtlas* atlas)
// Register custom rectangle glyphs // Register custom rectangle glyphs
for (int i = 0; i < atlas->CustomRects.Size; i++) for (int i = 0; i < atlas->CustomRects.Size; i++)
{ {
const ImFontAtlas::CustomRect& r = atlas->CustomRects[i]; const ImFontAtlasCustomRect& r = atlas->CustomRects[i];
if (r.Font == NULL || r.ID > 0x10000) if (r.Font == NULL || r.ID > 0x10000)
continue; continue;