Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.

This commit is contained in:
omar
2018-04-09 22:01:24 +02:00
parent 56ad2a2d74
commit d4dd448511
9 changed files with 44 additions and 28 deletions

View File

@ -1108,6 +1108,7 @@ static void ImGui_ImplVulkan_CreateWindow(ImGuiViewport* viewport)
static void ImGui_ImplVulkan_DestroyWindow(ImGuiViewport* viewport)
{
// The main viewport (owned by the application) will always have RendererUserData == NULL since we didn't create the data for it.
if (ImGuiViewportDataVulkan* data = (ImGuiViewportDataVulkan*)viewport->RendererUserData)
{
ImGui_ImplVulkanH_DestroyWindowData(g_Instance, g_Device, &data->WindowData, g_Allocator);