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	Added popup demo code (commented out because I expect to make popup menu proper citizens by next version)
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							| @@ -9396,6 +9396,38 @@ void ImGui::ShowTestWindow(bool* opened) | ||||
|             ImGui::TreePop(); | ||||
|         } | ||||
|  | ||||
|         /* | ||||
|         if (ImGui::TreeNode("Popup Menu")) | ||||
|         { | ||||
|             static bool popup_open = false; | ||||
|             static int selected_fish = -1; | ||||
|             const char* fishes[] = { "Bream", "Mackerel", "Pollock", "Tilefish" }; | ||||
|             if (ImGui::Button("Select..")) | ||||
|             { | ||||
|                 popup_open = true; | ||||
|                 ImGui::SetNextWindowPos(ImGui::GetMousePos()); | ||||
|             } | ||||
|             ImGui::SameLine(); | ||||
|             ImGui::Text(selected_fish == -1 ? "<None>" : fishes[selected_fish]); | ||||
|             if (popup_open) | ||||
|             { | ||||
|                 ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); | ||||
|                 ImGui::Begin("##Popup", &popup_open, ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize); | ||||
|                 if (!ImGui::IsWindowFocused()) | ||||
|                     popup_open = false; | ||||
|                 for (size_t i = 0; i < IM_ARRAYSIZE(fishes); i++) | ||||
|                     if (ImGui::Selectable(fishes[i], false)) | ||||
|                     { | ||||
|                         selected_fish = i; | ||||
|                         popup_open = false; | ||||
|                     } | ||||
|                 ImGui::End(); | ||||
|                 ImGui::PopStyleVar(); | ||||
|             } | ||||
|             ImGui::TreePop(); | ||||
|         } | ||||
|         */ | ||||
|  | ||||
|         if (ImGui::TreeNode("Filtered Text Input")) | ||||
|         { | ||||
|             static char buf1[64] = ""; ImGui::InputText("default", buf1, 64); | ||||
|   | ||||
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