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Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
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@ -356,7 +356,6 @@ bool ImGui_ImplSdlGL3_Init(SDL_Window* window)
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void ImGui_ImplSdlGL3_Shutdown()
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{
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ImGui_ImplSdlGL3_InvalidateDeviceObjects();
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ImGui::Shutdown();
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}
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void ImGui_ImplSdlGL3_NewFrame(SDL_Window* window)
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@ -33,6 +33,7 @@ int main(int, char**)
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gl3wInit();
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// Setup ImGui binding
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ImGui::CreateContext();
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ImGui_ImplSdlGL3_Init(window);
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// Setup style
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@ -115,6 +116,8 @@ int main(int, char**)
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// Cleanup
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ImGui_ImplSdlGL3_Shutdown();
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ImGui::DestroyContext();
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SDL_GL_DeleteContext(glcontext);
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SDL_DestroyWindow(window);
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SDL_Quit();
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