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ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate an extra unrequired vertex.
Amend 5363af7f47573c8a9231bc44bc6252188affea08, 051ce0765ef8569729c9ae9b3d466132f9010b89
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@ -56,19 +56,21 @@ Other Changes:
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BeginMenu()/EndMenu() or BeginPopup/EndPopup(). (#3223, #1207) [@rokups]
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BeginMenu()/EndMenu() or BeginPopup/EndPopup(). (#3223, #1207) [@rokups]
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- Drag and Drop: Fixed unintended fallback "..." tooltip display during drag operation when
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- Drag and Drop: Fixed unintended fallback "..." tooltip display during drag operation when
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drag source uses _SourceNoPreviewTooltip flags. (#3160) [@rokups]
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drag source uses _SourceNoPreviewTooltip flags. (#3160) [@rokups]
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- ImDrawList: Fixed an issue where draw command merging or primitive unreserve while crossing the
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- ImDrawList: Fixed an issue where draw command merging or primitive unreserve while crossing the
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VtxOffset boundary would lead to draw commands with wrong VtxOffset. (#3129, #3163, #3232, #2591)
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VtxOffset boundary would lead to draw commands with wrong VtxOffset. (#3129, #3163, #3232, #2591)
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[@thedmd, @Shironekoben, @sergeyn, @ocornut]
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[@thedmd, @Shironekoben, @sergeyn, @ocornut]
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- ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where changing channels with different
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- ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where changing channels with different
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TextureId, VtxOffset would incorrectly apply new settings to draw channels. (#3129, #3163)
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TextureId, VtxOffset would incorrectly apply new settings to draw channels. (#3129, #3163)
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[@ocornut, @thedmd, @Shironekoben]
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[@ocornut, @thedmd, @Shironekoben]
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- ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split when current
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- ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split when current
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VtxOffset was not zero would lead to draw commands with wrong VtxOffset. (#2591)
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VtxOffset was not zero would lead to draw commands with wrong VtxOffset. (#2591)
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- ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split right after
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- ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split right after
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a callback draw command would incorrectly override the callback draw command.
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a callback draw command would incorrectly override the callback draw command.
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- ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would
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generate an extra unrequired vertex. [@ShironekoBen]
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- Misc, Freetype: Fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails.
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- Misc, Freetype: Fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails.
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- Docs: Improved and moved font documentation to docs/FONTS.md so it can be readable on the web.
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- Docs: Improved and moved font documentation to docs/FONTS.md so it can be readable on the web.
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Updated various links/wiki accordingly. Added FAQ entry about DPI. (#2861) [@ButternCream, @ocornut]
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Updated various links/wiki accordingly. Added FAQ entry about DPI. (#2861) [@ButternCream, @ocornut]
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- CI: Added CI test to verify we're never accidentally dragging libstdc++ (on some compiler setups,
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- CI: Added CI test to verify we're never accidentally dragging libstdc++ (on some compiler setups,
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static constructors for non-pod data seems to drag in libstdc++ due to thread-safety concerns).
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static constructors for non-pod data seems to drag in libstdc++ due to thread-safety concerns).
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Fixed a static contructor which led to this dependency on some compiler setups (unclear which).
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Fixed a static contructor which led to this dependency on some compiler setups (unclear which).
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