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	Tables: Moved TableSetupScrollFreeze(), TableUpdateDrawChannels() lower in more adequate spots.
+ rename IsFreezeRowsPassed to IsUnfrozen.
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		| @@ -2037,7 +2037,7 @@ struct ImGuiTable | ||||
|     bool                        IsSettingsDirty;            // Set when table settings have changed and needs to be reported into ImGuiTableSetttings data. | ||||
|     bool                        IsDefaultDisplayOrder;      // Set when display order is unchanged from default (DisplayOrder contains 0...Count-1) | ||||
|     bool                        IsResetDisplayOrderRequest; | ||||
|     bool                        IsFreezeRowsPassed;         // Set when we got past the frozen row. | ||||
|     bool                        IsUnfrozen;                 // Set when we got past the frozen row. | ||||
|     bool                        HostSkipItems;              // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis | ||||
|  | ||||
|     ImGuiTable() | ||||
|   | ||||
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