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Tables: Moved TableSetupScrollFreeze(), TableUpdateDrawChannels() lower in more adequate spots.
+ rename IsFreezeRowsPassed to IsUnfrozen.
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@ -2037,7 +2037,7 @@ struct ImGuiTable
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bool IsSettingsDirty; // Set when table settings have changed and needs to be reported into ImGuiTableSetttings data.
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bool IsDefaultDisplayOrder; // Set when display order is unchanged from default (DisplayOrder contains 0...Count-1)
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bool IsResetDisplayOrderRequest;
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bool IsFreezeRowsPassed; // Set when we got past the frozen row.
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bool IsUnfrozen; // Set when we got past the frozen row.
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bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis
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ImGuiTable()
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