mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-30 20:51:06 +01:00 
			
		
		
		
	Misc: Made multiple calls to Render() during the same frame early out faster.
This commit is contained in:
		
							
								
								
									
										10
									
								
								imgui.cpp
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								imgui.cpp
									
									
									
									
									
								
							| @@ -5077,15 +5077,15 @@ void ImGui::Render() | ||||
|  | ||||
|     if (g.FrameCountEnded != g.FrameCount) | ||||
|         EndFrame(); | ||||
|     const bool first_render_of_frame = (g.FrameCountRendered != g.FrameCount); | ||||
|     if (g.FrameCountRendered == g.FrameCount) | ||||
|         return; | ||||
|     g.FrameCountRendered = g.FrameCount; | ||||
|     g.IO.MetricsRenderWindows = 0; | ||||
|  | ||||
|     g.IO.MetricsRenderWindows = 0; | ||||
|     CallContextHooks(&g, ImGuiContextHookType_RenderPre); | ||||
|  | ||||
|     // Draw modal/window whitening backgrounds | ||||
|     if (first_render_of_frame) | ||||
|         RenderDimmedBackgrounds(); | ||||
|     RenderDimmedBackgrounds(); | ||||
|  | ||||
|     // Add background ImDrawList (for each active viewport) | ||||
|     for (int n = 0; n != g.Viewports.Size; n++) | ||||
| @@ -5112,7 +5112,7 @@ void ImGui::Render() | ||||
|             AddRootWindowToDrawData(windows_to_render_top_most[n]); | ||||
|  | ||||
|     // Draw software mouse cursor if requested by io.MouseDrawCursor flag | ||||
|     if (g.IO.MouseDrawCursor && first_render_of_frame && g.MouseCursor != ImGuiMouseCursor_None) | ||||
|     if (g.IO.MouseDrawCursor && g.MouseCursor != ImGuiMouseCursor_None) | ||||
|         RenderMouseCursor(g.IO.MousePos, g.Style.MouseCursorScale, g.MouseCursor, IM_COL32_WHITE, IM_COL32_BLACK, IM_COL32(0, 0, 0, 48)); | ||||
|  | ||||
|     // Setup ImDrawData structures for end-user | ||||
|   | ||||
		Reference in New Issue
	
	Block a user