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Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375)
ps: DirectX 12 example (#302) may want to adopt that as well.
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0260fdd1c6
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@ -234,35 +234,38 @@ static bool IsAnyMouseButtonDown()
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return false;
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}
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// We use the Win32 capture API (GetCapture/SetCapture/ReleaseCapture) to be able to read mouse coordinations when dragging mouse outside of our window bounds.
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IMGUI_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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ImGuiIO& io = ImGui::GetIO();
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switch (msg)
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{
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case WM_LBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[0] = true;
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return 0;
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case WM_RBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[1] = true;
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return 0;
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case WM_MBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[2] = true;
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{
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int button = 0;
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if (msg == WM_LBUTTONDOWN) button = 0;
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if (msg == WM_RBUTTONDOWN) button = 1;
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if (msg == WM_MBUTTONDOWN) button = 2;
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if (!IsAnyMouseButtonDown() && GetCapture() == NULL)
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SetCapture(hwnd);
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io.MouseDown[button] = true;
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return 0;
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}
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case WM_LBUTTONUP:
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io.MouseDown[0] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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return 0;
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case WM_RBUTTONUP:
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io.MouseDown[1] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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return 0;
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case WM_MBUTTONUP:
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io.MouseDown[2] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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{
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int button = 0;
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if (msg == WM_LBUTTONUP) button = 0;
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if (msg == WM_RBUTTONUP) button = 1;
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if (msg == WM_MBUTTONUP) button = 2;
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io.MouseDown[button] = false;
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if (!IsAnyMouseButtonDown() && GetCapture() == hwnd)
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ReleaseCapture();
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return 0;
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}
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case WM_MOUSEWHEEL:
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io.MouseWheel += GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f;
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return 0;
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@ -241,35 +241,38 @@ static bool IsAnyMouseButtonDown()
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return false;
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}
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// We use the Win32 capture API (GetCapture/SetCapture/ReleaseCapture) to be able to read mouse coordinations when dragging mouse outside of our window bounds.
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IMGUI_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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ImGuiIO& io = ImGui::GetIO();
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switch (msg)
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{
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case WM_LBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[0] = true;
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return 0;
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case WM_RBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[1] = true;
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return 0;
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case WM_MBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[2] = true;
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{
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int button = 0;
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if (msg == WM_LBUTTONDOWN) button = 0;
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if (msg == WM_RBUTTONDOWN) button = 1;
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if (msg == WM_MBUTTONDOWN) button = 2;
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if (!IsAnyMouseButtonDown() && GetCapture() == NULL)
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SetCapture(hwnd);
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io.MouseDown[button] = true;
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return 0;
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}
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case WM_LBUTTONUP:
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io.MouseDown[0] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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return 0;
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case WM_RBUTTONUP:
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io.MouseDown[1] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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return 0;
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case WM_MBUTTONUP:
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io.MouseDown[2] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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{
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int button = 0;
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if (msg == WM_LBUTTONUP) button = 0;
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if (msg == WM_RBUTTONUP) button = 1;
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if (msg == WM_MBUTTONUP) button = 2;
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io.MouseDown[button] = false;
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if (!IsAnyMouseButtonDown() && GetCapture() == hwnd)
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ReleaseCapture();
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return 0;
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}
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case WM_MOUSEWHEEL:
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io.MouseWheel += GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f;
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return 0;
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@ -180,36 +180,38 @@ static bool IsAnyMouseButtonDown()
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return false;
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}
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// We use Win32 SetCapture/ReleaseCapture() API to enable reading the mouse outside our Windows bounds.
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// We use the Win32 capture API (GetCapture/SetCapture/ReleaseCapture) to be able to read mouse coordinations when dragging mouse outside of our window bounds.
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IMGUI_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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ImGuiIO& io = ImGui::GetIO();
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switch (msg)
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{
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case WM_LBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[0] = true;
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return 0;
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case WM_RBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[1] = true;
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return 0;
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case WM_MBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[2] = true;
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{
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int button = 0;
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if (msg == WM_LBUTTONDOWN) button = 0;
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if (msg == WM_RBUTTONDOWN) button = 1;
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if (msg == WM_MBUTTONDOWN) button = 2;
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if (!IsAnyMouseButtonDown() && GetCapture() == NULL)
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SetCapture(hwnd);
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io.MouseDown[button] = true;
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return 0;
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}
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case WM_LBUTTONUP:
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io.MouseDown[0] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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return 0;
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case WM_RBUTTONUP:
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io.MouseDown[1] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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return 0;
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case WM_MBUTTONUP:
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io.MouseDown[2] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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{
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int button = 0;
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if (msg == WM_LBUTTONUP) button = 0;
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if (msg == WM_RBUTTONUP) button = 1;
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if (msg == WM_MBUTTONUP) button = 2;
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io.MouseDown[button] = false;
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if (!IsAnyMouseButtonDown() && GetCapture() == hwnd)
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ReleaseCapture();
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return 0;
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}
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case WM_MOUSEWHEEL:
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io.MouseWheel += GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f;
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return 0;
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