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Moved IMGUI_DISABLE_OBSOLETE_FUNCTIONS block lower in the imgui.h file so obsolete functions can use flags. Also sane to quarantine them outside of the respectable area.
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@ -433,7 +433,6 @@ struct ImGuiContext
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bool ActiveIdIsAlive; // Active widget has been seen this frame
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bool ActiveIdIsJustActivated; // Set at the time of activation for one frame
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bool ActiveIdAllowOverlap; // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always)
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ImVec2 ActiveIdClickOffset; // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior)
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ImGuiWindow* ActiveIdWindow;
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ImGuiWindow* MovedWindow; // Track the child window we clicked on to move a window.
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