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Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code.
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@ -135,6 +135,7 @@ int main(int, char**)
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ImGuiIO& io = ImGui::GetIO(); (void)io;
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io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable;
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//io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoTaskBarIcons;
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//io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoMerge;
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io.ConfigFlags |= ImGuiConfigFlags_DpiEnableScaleFonts;
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io.ConfigFlags |= ImGuiConfigFlags_DpiEnableScaleViewports;
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io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
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@ -518,6 +518,22 @@ static float ImGui_ImplWin32_GetWindowDpiScale(ImGuiViewport* viewport)
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(int)(viewport->Pos.x + viewport->Size.x), (int)(viewport->Pos.y + viewport->Size.y));
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}
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// FIXME-DPI: Testing DPI related ideas
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static void ImGui_ImplWin32_OnChangedViewport(ImGuiViewport* viewport)
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{
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(void)viewport;
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#if 0
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ImGuiStyle default_style;
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//default_style.WindowPadding = ImVec2(0, 0);
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//default_style.WindowBorderSize = 0.0f;
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//default_style.ItemSpacing.y = 3.0f;
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//default_style.FramePadding = ImVec2(0, 0);
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default_style.ScaleAllSizes(viewport->DpiScale);
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ImGuiStyle& style = ImGui::GetStyle();
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style = default_style;
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#endif
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}
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static LRESULT CALLBACK ImGui_ImplWin32_WndProcHandler_PlatformWindow(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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if (ImGui_ImplWin32_WndProcHandler(hWnd, msg, wParam, lParam))
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@ -604,6 +620,7 @@ static void ImGui_ImplWin32_InitPlatformInterface()
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platform_io.Platform_SetWindowTitle = ImGui_ImplWin32_SetWindowTitle;
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platform_io.Platform_SetWindowAlpha = ImGui_ImplWin32_SetWindowAlpha;
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platform_io.Platform_GetWindowDpiScale = ImGui_ImplWin32_GetWindowDpiScale;
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platform_io.Platform_OnChangedViewport = ImGui_ImplWin32_OnChangedViewport; // FIXME-DPI
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// Register main window handle (which is owned by the main application, not by us)
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ImGuiViewport* main_viewport = ImGui::GetMainViewport();
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