diff --git a/imgui.cpp b/imgui.cpp index 5d1bbb22..48dfd913 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -518,7 +518,6 @@ struct ImGuiState; struct ImGuiWindow; typedef int ImGuiLayoutType; // enum ImGuiLayoutType_ typedef int ImGuiButtonFlags; // enum ImGuiButtonFlags_ -typedef int ImGuiSelectableFlags; // enum ImGuiSelectableFlags_ static bool ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, ImGuiButtonFlags flags = 0); static void LogText(const ImVec2& ref_pos, const char* text, const char* text_end = NULL); @@ -979,19 +978,19 @@ enum ImGuiLayoutType_ enum ImGuiButtonFlags_ { - ImGuiButtonFlags_Repeat = (1 << 0), - ImGuiButtonFlags_PressedOnClick = (1 << 1), - ImGuiButtonFlags_FlattenChilds = (1 << 2), - ImGuiButtonFlags_DontClosePopups = (1 << 3), - ImGuiButtonFlags_Disabled = (1 << 4) + ImGuiButtonFlags_Repeat = 1 << 0, + ImGuiButtonFlags_PressedOnClick = 1 << 1, + ImGuiButtonFlags_FlattenChilds = 1 << 2, + ImGuiButtonFlags_DontClosePopups = 1 << 3, + ImGuiButtonFlags_Disabled = 1 << 4 }; -enum ImGuiSelectableFlags_ +enum ImGuiSelectableFlagsPrivate_ { - ImGuiSelectableFlags_MenuItem = (1 << 0), - ImGuiSelectableFlags_DontClosePopups = (1 << 1), - ImGuiSelectableFlags_Disabled = (1 << 2), - ImGuiSelectableFlags_DrawFillAvailWidth = (1 << 3) + // NB: need to be in sync with last value of ImGuiSelectableFlags_ + ImGuiSelectableFlags_MenuItem = 1 << 2, + ImGuiSelectableFlags_Disabled = 1 << 3, + ImGuiSelectableFlags_DrawFillAvailWidth = 1 << 4 }; @@ -7407,13 +7406,18 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi return value_changed; } -static bool SelectableEx(const char* label, bool selected, const ImVec2& size_arg, ImGuiSelectableFlags flags) +// Tip: pass an empty label (e.g. "##dummy") then you can use the space to draw other text or image. +// But you need to make sure the ID is unique, e.g. enclose calls in PushID/PopID. +bool ImGui::Selectable(const char* label, bool selected, const ImVec2& size_arg, ImGuiSelectableFlags flags) { ImGuiState& g = *GImGui; ImGuiWindow* window = GetCurrentWindow(); if (window->SkipItems) return false; + if ((flags & ImGuiSelectableFlags_SpanAllColumns) && window->DC.ColumnsCount > 1) + PopClipRect(); + const ImGuiStyle& style = g.Style; ImGuiID id = window->GetID(label); ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true); @@ -7425,7 +7429,8 @@ static bool SelectableEx(const char* label, bool selected, const ImVec2& size_ar // Fill horizontal space. ImVec2 window_padding = window->WindowPadding(); - float w_draw = ImMax(label_size.x, window->Pos.x + ImGui::GetContentRegionMax().x - window_padding.x - window->DC.CursorPos.x); + float max_x = (flags & ImGuiSelectableFlags_SpanAllColumns) ? ImGui::GetWindowContentRegionMax().x : ImGui::GetContentRegionMax().x; + float w_draw = ImMax(label_size.x, window->Pos.x + max_x - window_padding.x - window->DC.CursorPos.x); ImVec2 size_draw((size_arg.x != 0 && !(flags & ImGuiSelectableFlags_DrawFillAvailWidth)) ? size_arg.x : w_draw, size_arg.y != 0.0f ? size_arg.y : size.y); ImRect bb_with_spacing(pos, pos + size_draw); if (size_arg.x == 0.0f || (flags & ImGuiSelectableFlags_DrawFillAvailWidth)) @@ -7441,7 +7446,11 @@ static bool SelectableEx(const char* label, bool selected, const ImVec2& size_ar bb_with_spacing.Max.x += spacing_R; bb_with_spacing.Max.y += spacing_D; if (!ItemAdd(bb_with_spacing, &id)) + { + if ((flags & ImGuiSelectableFlags_SpanAllColumns) && window->DC.ColumnsCount > 1) + PushColumnClipRect(); return false; + } bool hovered, held; bool pressed = ButtonBehavior(bb_with_spacing, id, &hovered, &held, true, ((flags & ImGuiSelectableFlags_MenuItem) ? ImGuiButtonFlags_PressedOnClick : 0) | ((flags & ImGuiSelectableFlags_Disabled) ? ImGuiButtonFlags_Disabled : 0)); @@ -7454,6 +7463,13 @@ static bool SelectableEx(const char* label, bool selected, const ImVec2& size_ar const ImU32 col = window->Color((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header); RenderFrame(bb_with_spacing.Min, bb_with_spacing.Max, col, false, 0.0f); } + + if ((flags & ImGuiSelectableFlags_SpanAllColumns) && window->DC.ColumnsCount > 1) + { + PushColumnClipRect(); + bb_with_spacing.Max.x -= (ImGui::GetContentRegionMax().x - max_x); + } + if (flags & ImGuiSelectableFlags_Disabled) ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); RenderTextClipped(bb.Min, bb_with_spacing.Max, label, NULL, &label_size); if (flags & ImGuiSelectableFlags_Disabled) ImGui::PopStyleColor(); @@ -7464,16 +7480,9 @@ static bool SelectableEx(const char* label, bool selected, const ImVec2& size_ar return pressed; } -// Tip: pass an empty label (e.g. "##dummy") then you can use the space to draw other text or image. -// But you need to make sure the ID is unique, e.g. enclose calls in PushID/PopID. -bool ImGui::Selectable(const char* label, bool selected, const ImVec2& size_arg) +bool ImGui::Selectable(const char* label, bool* p_selected, const ImVec2& size_arg, ImGuiSelectableFlags flags) { - return SelectableEx(label, selected, size_arg, 0); -} - -bool ImGui::Selectable(const char* label, bool* p_selected, const ImVec2& size_arg) -{ - if (SelectableEx(label, *p_selected, size_arg, 0)) + if (ImGui::Selectable(label, *p_selected, size_arg, flags)) { *p_selected = !*p_selected; return true; @@ -7589,7 +7598,7 @@ bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected, boo float w = window->MenuColumns.DeclColumns(label_size.x, shortcut_size.x, (float)(int)(g.FontSize * 1.20f)); // Feedback for next frame float extra_w = ImMax(0.0f, window->Pos.x + ImGui::GetContentRegionMax().x - pos.x - w); - bool pressed = SelectableEx(label, false, ImVec2(w, 0.0f), ImGuiSelectableFlags_MenuItem | ImGuiSelectableFlags_DrawFillAvailWidth | (!enabled ? ImGuiSelectableFlags_Disabled : 0)); + bool pressed = ImGui::Selectable(label, false, ImVec2(w, 0.0f), ImGuiSelectableFlags_MenuItem | ImGuiSelectableFlags_DrawFillAvailWidth | (!enabled ? ImGuiSelectableFlags_Disabled : 0)); if (shortcut_size.x > 0.0f) { ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); @@ -7702,7 +7711,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled) window->DC.CursorPos.x += (float)(int)(style.ItemSpacing.x * 0.5f); ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, style.ItemSpacing * 2.0f); float w = label_size.x; - pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImGuiSelectableFlags_MenuItem | ImGuiSelectableFlags_DontClosePopups | (!enabled ? ImGuiSelectableFlags_Disabled : 0)); + pressed = ImGui::Selectable(label, opened, ImVec2(w, 0.0f), ImGuiSelectableFlags_MenuItem | ImGuiSelectableFlags_DontClosePopups | (!enabled ? ImGuiSelectableFlags_Disabled : 0)); ImGui::PopStyleVar(); ImGui::SameLine(); window->DC.CursorPos.x += (float)(int)(style.ItemSpacing.x * 0.5f); @@ -7712,7 +7721,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled) popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y); float w = window->MenuColumns.DeclColumns(label_size.x, 0.0f, (float)(int)(g.FontSize * 1.20f)); // Feedback to next frame float extra_w = ImMax(0.0f, window->Pos.x + ImGui::GetContentRegionMax().x - pos.x - w); - pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImGuiSelectableFlags_MenuItem | ImGuiSelectableFlags_DontClosePopups | ImGuiSelectableFlags_DrawFillAvailWidth | (!enabled ? ImGuiSelectableFlags_Disabled : 0)); + pressed = ImGui::Selectable(label, opened, ImVec2(w, 0.0f), ImGuiSelectableFlags_MenuItem | ImGuiSelectableFlags_DontClosePopups | ImGuiSelectableFlags_DrawFillAvailWidth | (!enabled ? ImGuiSelectableFlags_Disabled : 0)); if (!enabled) ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); RenderCollapseTriangle(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w + g.FontSize * 0.20f, 0.0f), false); if (!enabled) ImGui::PopStyleColor(); @@ -11226,9 +11235,14 @@ void ImGui::ShowTestWindow(bool* opened) ImGui::Separator(); const char* names[3] = { "One", "Two", "Three" }; const char* paths[3] = { "/path/one", "/path/two", "/path/three" }; + static int selected = -1; for (int i = 0; i < 3; i++) { - ImGui::Text("%04d", i); ImGui::NextColumn(); + char label[32]; + sprintf(label, "%04d", i); + if (ImGui::Selectable(label, selected == i, ImVec2(0,0), ImGuiSelectableFlags_SpanAllColumns)) + selected = i; + ImGui::NextColumn(); ImGui::Text(names[i]); ImGui::NextColumn(); ImGui::Text(paths[i]); ImGui::NextColumn(); ImGui::Text("...."); ImGui::NextColumn(); diff --git a/imgui.h b/imgui.h index 93cf7937..a27f091c 100644 --- a/imgui.h +++ b/imgui.h @@ -48,6 +48,7 @@ typedef int ImGuiMouseCursor; // enum ImGuiMouseCursor_ typedef int ImGuiWindowFlags; // enum ImGuiWindowFlags_ typedef int ImGuiSetCond; // enum ImGuiSetCond_ typedef int ImGuiInputTextFlags; // enum ImGuiInputTextFlags_ +typedef int ImGuiSelectableFlags; // enum ImGuiSelectableFlags_ struct ImGuiTextEditCallbackData; // for advanced uses of InputText() typedef int (*ImGuiTextEditCallback)(ImGuiTextEditCallbackData *data); @@ -300,8 +301,8 @@ namespace ImGui IMGUI_API void SetNextTreeNodeOpened(bool opened, ImGuiSetCond cond = 0); // set next tree node to be opened. // Widgets: Selectable / Lists - IMGUI_API bool Selectable(const char* label, bool selected = false, const ImVec2& size = ImVec2(0,0)); - IMGUI_API bool Selectable(const char* label, bool* p_selected, const ImVec2& size = ImVec2(0,0)); + IMGUI_API bool Selectable(const char* label, bool selected = false, const ImVec2& size = ImVec2(0,0), ImGuiSelectableFlags flags = 0); + IMGUI_API bool Selectable(const char* label, bool* p_selected, const ImVec2& size = ImVec2(0,0), ImGuiSelectableFlags flags = 0); IMGUI_API bool ListBox(const char* label, int* current_item, const char** items, int items_count, int height_in_items = -1); IMGUI_API bool ListBox(const char* label, int* current_item, bool (*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int height_in_items = -1); IMGUI_API bool ListBoxHeader(const char* label, const ImVec2& size = ImVec2(0,0)); // use if you want to reimplement ListBox() will custom data or interactions. make sure to call ListBoxFooter() afterwards. @@ -443,6 +444,14 @@ enum ImGuiInputTextFlags_ ImGuiInputTextFlags_CallbackCharFilter = 1 << 9 // Call user function to filter character. Modify data->EventChar to replace/filter input, or return 1 to discard character. }; +// Flags for ImGui::Selectable() +enum ImGuiSelectableFlags_ +{ + // Default: 0 + ImGuiSelectableFlags_DontClosePopups = 1 << 0, // Clicking this don't close parent popup window + ImGuiSelectableFlags_SpanAllColumns = 1 << 1 // Selectable frame spans all columns (text will still fit in current column) +}; + // User fill ImGuiIO.KeyMap[] array with indices into the ImGuiIO.KeysDown[512] array enum ImGuiKey_ {