Merge branch 'master' into viewport

# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp
This commit is contained in:
omar
2018-06-22 12:01:42 +02:00
31 changed files with 199 additions and 185 deletions

View File

@ -1,4 +1,4 @@
// dear imgui, v1.62 WIP
// dear imgui, v1.62
// (main code and documentation)
// Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.
@ -278,7 +278,7 @@
- 2018/06/06 (1.62) - renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set.
- 2018/06/06 (1.62) - TreeNodeEx(): the ImGuiTreeNodeFlags_CollapsingHeader helper now include the ImGuiTreeNodeFlags_NoTreePushOnOpen flag. See Changelog for details.
- 2018/06/06 (1.62) - TreeNodeEx()/TreeNodeBehavior(): the ImGuiTreeNodeFlags_CollapsingHeader helper now include the ImGuiTreeNodeFlags_NoTreePushOnOpen flag. See Changelog for details.
- 2018/05/03 (1.61) - DragInt(): the default compile-time format string has been changed from "%.0f" to "%d", as we are not using integers internally any more.
If you used DragInt() with custom format strings, make sure you change them to use %d or an integer-compatible format.
To honor backward-compatibility, the DragInt() code will currently parse and modify format strings to replace %*f with %d, giving time to users to upgrade their code.
@ -2272,6 +2272,7 @@ void ImGui::MarkItemValueChanged(ImGuiID id)
{
// This marking is solely to be able to provide info for IsItemDeactivatedAfterChange().
// ActiveId might have been released by the time we call this (as in the typical press/release button behavior) but still need need to fill the data.
(void)id; // Avoid unused variable warnings when asserts are compiled out.
ImGuiContext& g = *GImGui;
IM_ASSERT(g.ActiveId == id || g.ActiveId == 0);
g.ActiveIdValueChanged = true;