Merge branch 'master' into viewport

# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp
This commit is contained in:
omar
2018-06-22 12:01:42 +02:00
31 changed files with 199 additions and 185 deletions

View File

@ -55,7 +55,7 @@ static const Uint32 SDL_WINDOW_VULKAN = 0x10000000;
static SDL_Window* g_Window = NULL;
static Uint64 g_Time = 0;
static bool g_MousePressed[3] = { false, false, false };
static SDL_Cursor* g_MouseCursors[ImGuiMouseCursor_Count_] = { 0 };
static SDL_Cursor* g_MouseCursors[ImGuiMouseCursor_COUNT] = { 0 };
static char* g_ClipboardTextData = NULL;
// Forward Declarations
@ -221,7 +221,7 @@ void ImGui_ImplSDL2_Shutdown()
g_ClipboardTextData = NULL;
// Destroy SDL mouse cursors
for (ImGuiMouseCursor cursor_n = 0; cursor_n < ImGuiMouseCursor_Count_; cursor_n++)
for (ImGuiMouseCursor cursor_n = 0; cursor_n < ImGuiMouseCursor_COUNT; cursor_n++)
SDL_FreeCursor(g_MouseCursors[cursor_n]);
memset(g_MouseCursors, 0, sizeof(g_MouseCursors));
}