Added _None values to various enum flags, useful for readability and some coding style likes it. (Unfortunately we can't refer to them as default value in imgui.h functions because they need to be declared below).

This commit is contained in:
omar
2018-06-13 23:20:09 +02:00
parent 2a6fbb2197
commit ce0b36ba10
2 changed files with 11 additions and 3 deletions

View File

@ -2684,7 +2684,7 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id)
return false;
if (!IsMouseHoveringRect(bb.Min, bb.Max))
return false;
if (g.NavDisableMouseHover || !IsWindowContentHoverable(window, ImGuiHoveredFlags_Default))
if (g.NavDisableMouseHover || !IsWindowContentHoverable(window, ImGuiHoveredFlags_None))
return false;
if (window->DC.ItemFlags & ImGuiItemFlags_Disabled)
return false;
@ -5007,7 +5007,7 @@ bool ImGui::IsItemFocused()
bool ImGui::IsItemClicked(int mouse_button)
{
return IsMouseClicked(mouse_button) && IsItemHovered(ImGuiHoveredFlags_Default);
return IsMouseClicked(mouse_button) && IsItemHovered(ImGuiHoveredFlags_None);
}
bool ImGui::IsAnyItemHovered()