ColorEdit4: Store edit options per window. Demo: Letting user change edit mode. (#346)

This commit is contained in:
omar
2017-07-29 14:01:05 +08:00
parent c36d59a42a
commit cdcda9ff68
2 changed files with 13 additions and 17 deletions

View File

@ -1752,19 +1752,15 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
ImGui::SameLine(); ImGui::PushItemWidth(120); ImGui::Combo("##output_type", &output_dest, "To Clipboard\0To TTY\0"); ImGui::PopItemWidth();
ImGui::SameLine(); ImGui::Checkbox("Only Modified Fields", &output_only_modified);
static ImGuiColorEditFlags color_flags = ImGuiColorEditFlags_RGB;
ImGui::RadioButton("RGB", &color_flags, ImGuiColorEditFlags_RGB); ImGui::SameLine();
ImGui::RadioButton("HSV", &color_flags, ImGuiColorEditFlags_HSV); ImGui::SameLine();
ImGui::RadioButton("HEX", &color_flags, ImGuiColorEditFlags_HEX);
//ImGui::Text("Tip: Click on colored square to change edit mode.");
ImGui::Text("Tip: Left-click on colored square to open color picker,\nRight-click to open edit options menu.");
static ImGuiTextFilter filter;
filter.Draw("Filter colors", 200);
static ImGuiColorEditFlags alpha_flags = 0;
ImGui::RadioButton("Opaque", &alpha_flags, 0); ImGui::SameLine();
ImGui::RadioButton("Alpha", &alpha_flags, ImGuiColorEditFlags_AlphaPreview); ImGui::SameLine();
ImGui::RadioButton("Half", &alpha_flags, ImGuiColorEditFlags_AlphaPreviewHalf);
static ImGuiTextFilter filter;
filter.Draw("Filter colors", 200);
ImGui::RadioButton("Both", &alpha_flags, ImGuiColorEditFlags_AlphaPreviewHalf);
ImGui::BeginChild("#colors", ImVec2(0, 300), true, ImGuiWindowFlags_AlwaysVerticalScrollbar);
ImGui::PushItemWidth(-160);
@ -1774,7 +1770,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
if (!filter.PassFilter(name))
continue;
ImGui::PushID(i);
ImGui::ColorEdit4(name, (float*)&style.Colors[i], color_flags | ImGuiColorEditFlags_NoOptions | ImGuiColorEditFlags_AlphaBar | alpha_flags);
ImGui::ColorEdit4(name, (float*)&style.Colors[i], ImGuiColorEditFlags_AlphaBar | alpha_flags);
if (memcmp(&style.Colors[i], (ref ? &ref->Colors[i] : &default_style.Colors[i]), sizeof(ImVec4)) != 0)
{
ImGui::SameLine(); if (ImGui::Button("Revert")) style.Colors[i] = ref ? ref->Colors[i] : default_style.Colors[i];