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Added ImGuiWindowFlags_NoInputs for input-passthru window
Would be more useful with finer control over display layer
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3
imgui.h
3
imgui.h
@ -434,7 +434,8 @@ enum ImGuiWindowFlags_
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ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, // Resize every window to its content every frame
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ImGuiWindowFlags_ShowBorders = 1 << 7, // Show borders around windows and items
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ImGuiWindowFlags_NoSavedSettings = 1 << 8, // Never load/save settings in .ini file
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ImGuiWindowFlags_MenuBar = 1 << 9, // Has a menu-bar
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ImGuiWindowFlags_NoInputs = 1 << 9, // Disable catching mouse or keyboard inputs
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ImGuiWindowFlags_MenuBar = 1 << 10, // Has a menu-bar
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// [Internal]
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ImGuiWindowFlags_ChildWindow = 1 << 20, // Don't use! For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindowAutoFitX = 1 << 21, // Don't use! For internal use by BeginChild()
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