diff --git a/imgui.cpp b/imgui.cpp index 96399b2a..7ff6bd02 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -110,12 +110,13 @@ ISSUES AND TODO-LIST - misc: merge ImVec4 / ImGuiAabb, they are essentially duplicate containers - - main: make IsHovered() more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes - window: autofit is losing its purpose when user relies on any dynamic layout (window width multiplier, column). maybe just discard autofit? - window: support horizontal scroll - window: fix resize grip scaling along with Rounding style setting - widgets: switching from "widget-label" to "label-widget" would make it more convenient to integrate widgets in trees - widgets: clip text? hover clipped text shows it in a tooltip or in-place overlay + - main: make IsHovered() more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes + - main: make IsHovered() info stored in a stack? so that 'if TreeNode() { Text; TreePop; } if IsHovered' return the hover state of the TreeNode? - scrollbar: use relative mouse movement when first-clicking inside of scroll grab box. - input number: optional range min/max - input number: holding [-]/[+] buttons should increase the step non-linearly @@ -1804,6 +1805,8 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin window->SizeFull = size; if (!(flags & ImGuiWindowFlags_ComboBox)) ImGui::PushClipRect(parent_window->ClipRectStack.back()); + else + ImGui::PushClipRect(ImVec4(0.0f, 0.0f, g.IO.DisplaySize.x, g.IO.DisplaySize.y)); } else { @@ -2074,16 +2077,8 @@ void End() ImGuiWindow* window = g.CurrentWindow; ImGui::Columns(1, "#CloseColumns"); - ImGui::PopClipRect(); - if (window->Flags & ImGuiWindowFlags_ChildWindow) - { - if (!(window->Flags & ImGuiWindowFlags_ComboBox)) - ImGui::PopClipRect(); - } - else - { - ImGui::PopClipRect(); - } + ImGui::PopClipRect(); // inner window clip rectangle + ImGui::PopClipRect(); // outer window clip rectangle // Select window for move/focus when we're done with all our widgets ImGuiAabb bb(window->Pos, window->Pos+window->Size); @@ -4042,6 +4037,7 @@ bool Combo(const char* label, int* current_item, bool (*items_getter)(void*, int ImGuiWindowFlags flags = ImGuiWindowFlags_ComboBox | ((window->Flags & ImGuiWindowFlags_ShowBorders) ? ImGuiWindowFlags_ShowBorders : 0); ImGui::BeginChild("#ComboBox", popup_aabb.GetSize(), false, flags); ImGuiWindow* child_window = GetCurrentWindow(); + ImGui::Spacing(); bool combo_item_active = false; combo_item_active |= (g.ActiveId == child_window->GetID("#SCROLLY"));