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Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. (#1542)
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3
TODO.txt
3
TODO.txt
@ -262,6 +262,9 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- viewport: store per-viewport/monitor DPI in .ini file so an application reload or main window changing DPI on reload can be properly patched for.
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- viewport: vulkan renderer implementation.
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- viewport: need to clarify how to use GetMousePos() from a user point of view.
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- platform: glfw: no support for ImGuiBackendFlags_HasMouseHoveredViewport.
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- platform: sdl: no support for ImGuiBackendFlags_HasMouseHoveredViewport. maybe we could use SDL_GetMouseFocus() / SDL_WINDOW_MOUSE_FOCUS if imgui could fallback on its heuristic when NoInputs is set
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- platform: sdl: no refresh of monitor/display (SDL doesn't seem to have an event for it).
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- inputs: we need an explicit flag about whether the imgui window is focused, to be able to distinguish focused key releases vs alt-tabbing all release behaviors.
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- inputs: rework IO system to be able to pass actual ordered/timestamped events. use an event queue? (~#335, #71)
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