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Docking: Fixed crash issues using DockBuilderRemoveNode() in some situations. (#3111, #3179, #3203, #4295)
If the deleted root node isn't part of a dockspace with a central node, it won't be "protected" but removed when last window gets removed.
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@ -144,6 +144,7 @@ Docking+Viewports Branch:
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- Docking: Clicking on the right-most close button of a docking node closes all windows. (#4186)
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- Docking: Clicking on the right-most close button of a docking node closes all windows. (#4186)
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- Docking: Fix IsWindowAppearing() and ImGuiCond_Appearing on docked windows. (#4177, #3982, #1497, #1061)
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- Docking: Fix IsWindowAppearing() and ImGuiCond_Appearing on docked windows. (#4177, #3982, #1497, #1061)
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- Docking: Fix crash issues using DockBuilderRemoveNode() in some situations. (#3111, #3179, #3203, #4295) [@hsimyu]
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- Docking: Reworked node flags saving/inheritance so that flags enforced by docked windows via the
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- Docking: Reworked node flags saving/inheritance so that flags enforced by docked windows via the
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DockNodeFlagsOverrideSet mechanism are are not left in empty dockspace nodes once the windows gets undocked.
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DockNodeFlagsOverrideSet mechanism are are not left in empty dockspace nodes once the windows gets undocked.
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(#4292, #3834, #3633, #3521, #3492, #3335, #2999, #2648)
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(#4292, #3834, #3633, #3521, #3492, #3335, #2999, #2648)
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12
imgui.cpp
12
imgui.cpp
@ -12617,7 +12617,8 @@ static ImGuiDockNode* ImGui::DockContextFindNodeByID(ImGuiContext* ctx, ImGuiID
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ImGuiID ImGui::DockContextGenNodeID(ImGuiContext* ctx)
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ImGuiID ImGui::DockContextGenNodeID(ImGuiContext* ctx)
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{
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{
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// Generate an ID for new node (the exact ID value doesn't matter as long as it is not already used)
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// Generate an ID for new node (the exact ID value doesn't matter as long as it is not already used)
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// FIXME-OPT FIXME-DOCK: This is suboptimal, even if the node count is small enough not to be a worry. We should poke in ctx->Nodes to find a suitable ID faster.
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// FIXME-OPT FIXME-DOCK: This is suboptimal, even if the node count is small enough not to be a worry.0
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// We should poke in ctx->Nodes to find a suitable ID faster. Even more so trivial that ctx->Nodes lookup is already sorted.
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ImGuiID id = 0x0001;
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ImGuiID id = 0x0001;
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while (DockContextFindNodeByID(ctx, id) != NULL)
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while (DockContextFindNodeByID(ctx, id) != NULL)
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id++;
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id++;
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@ -15125,11 +15126,11 @@ void ImGui::DockBuilderSetNodeSize(ImGuiID node_id, ImVec2 size)
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ImGuiID ImGui::DockBuilderAddNode(ImGuiID id, ImGuiDockNodeFlags flags)
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ImGuiID ImGui::DockBuilderAddNode(ImGuiID id, ImGuiDockNodeFlags flags)
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{
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{
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ImGuiContext* ctx = GImGui;
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ImGuiContext* ctx = GImGui;
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ImGuiDockNode* node = NULL;
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if (id != 0)
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if (id != 0)
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DockBuilderRemoveNode(id);
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DockBuilderRemoveNode(id);
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ImGuiDockNode* node = NULL;
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if (flags & ImGuiDockNodeFlags_DockSpace)
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if (flags & ImGuiDockNodeFlags_DockSpace)
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{
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{
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DockSpace(id, ImVec2(0, 0), (flags & ~ImGuiDockNodeFlags_DockSpace) | ImGuiDockNodeFlags_KeepAliveOnly);
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DockSpace(id, ImVec2(0, 0), (flags & ~ImGuiDockNodeFlags_DockSpace) | ImGuiDockNodeFlags_KeepAliveOnly);
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@ -15152,6 +15153,10 @@ void ImGui::DockBuilderRemoveNode(ImGuiID node_id)
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return;
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return;
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DockBuilderRemoveNodeDockedWindows(node_id, true);
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DockBuilderRemoveNodeDockedWindows(node_id, true);
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DockBuilderRemoveNodeChildNodes(node_id);
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DockBuilderRemoveNodeChildNodes(node_id);
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// Node may have moved or deleted if e.g. any merge happened
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node = DockContextFindNodeByID(ctx, node_id);
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if (node == NULL)
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return;
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if (node->IsCentralNode() && node->ParentNode)
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if (node->IsCentralNode() && node->ParentNode)
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node->ParentNode->SetLocalFlags(node->ParentNode->LocalFlags | ImGuiDockNodeFlags_CentralNode);
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node->ParentNode->SetLocalFlags(node->ParentNode->LocalFlags | ImGuiDockNodeFlags_CentralNode);
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DockContextRemoveNode(ctx, node, true);
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DockContextRemoveNode(ctx, node, true);
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@ -15334,11 +15339,12 @@ void ImGui::DockBuilderCopyNode(ImGuiID src_node_id, ImGuiID dst_node_id, ImVect
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IM_ASSERT(dst_node_id != 0);
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IM_ASSERT(dst_node_id != 0);
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IM_ASSERT(out_node_remap_pairs != NULL);
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IM_ASSERT(out_node_remap_pairs != NULL);
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DockBuilderRemoveNode(dst_node_id);
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ImGuiDockNode* src_node = DockContextFindNodeByID(ctx, src_node_id);
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ImGuiDockNode* src_node = DockContextFindNodeByID(ctx, src_node_id);
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IM_ASSERT(src_node != NULL);
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IM_ASSERT(src_node != NULL);
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out_node_remap_pairs->clear();
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out_node_remap_pairs->clear();
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DockBuilderRemoveNode(dst_node_id);
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DockBuilderCopyNodeRec(src_node, dst_node_id, out_node_remap_pairs);
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DockBuilderCopyNodeRec(src_node, dst_node_id, out_node_remap_pairs);
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IM_ASSERT((out_node_remap_pairs->Size % 2) == 0);
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IM_ASSERT((out_node_remap_pairs->Size % 2) == 0);
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