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	Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_opengl3.cpp # backends/imgui_impl_osx.h # backends/imgui_impl_osx.mm # imgui.cpp
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		@@ -1758,6 +1758,7 @@ struct ImGuiContext
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    ImVector<ImGuiGroupData>GroupStack;                         // Stack for BeginGroup()/EndGroup() - not inherited by Begin()
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    ImVector<ImGuiPopupData>OpenPopupStack;                     // Which popups are open (persistent)
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    ImVector<ImGuiPopupData>BeginPopupStack;                    // Which level of BeginPopup() we are in (reset every frame)
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    int                     BeginMenuCount;
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    // Viewports
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    ImVector<ImGuiViewportP*> Viewports;                        // Active viewports (always 1+, and generally 1 unless multi-viewports are enabled). Each viewports hold their copy of ImDrawData.
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@@ -1993,6 +1994,7 @@ struct ImGuiContext
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        LastActiveIdTimer = 0.0f;
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        CurrentItemFlags = ImGuiItemFlags_None;
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        BeginMenuCount = 0;
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        CurrentDpiScale = 0.0f;
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        CurrentViewport = NULL;
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