diff --git a/backends/imgui_impl_opengl3.cpp b/backends/imgui_impl_opengl3.cpp index 00bab36b..f3184e75 100644 --- a/backends/imgui_impl_opengl3.cpp +++ b/backends/imgui_impl_opengl3.cpp @@ -19,6 +19,7 @@ // CHANGELOG // (minor and older changes stripped away, please see git history for details) +// 2023-06-20: OpenGL: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. (#6539, #6333) // 2023-05-09: OpenGL: Support for glBindSampler() backup/restore on ES3. (#6375) // 2023-04-18: OpenGL: Restore front and back polygon mode separately when supported by context. (#6333) // 2023-03-23: OpenGL: Properly restoring "no shader program bound" if it was the case prior to running the rendering function. (#6267, #6220, #6224) @@ -301,7 +302,8 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version) } bd->GlVersion = (GLuint)(major * 100 + minor * 10); #if defined(GL_CONTEXT_PROFILE_MASK) - glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &bd->GlProfileMask); + if (bd->GlVersion >= 320) + glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &bd->GlProfileMask); bd->GlProfileIsCompat = (bd->GlProfileMask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) != 0; #endif diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index d18bc009..926b09a9 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -76,6 +76,8 @@ Other changes: comments. Currently mainly for inspecting Docking .ini data, but makes saving slower. - Demo: Added more developed "Widgets->Tooltips" section. (#1485) - Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. (#6375, #6508) [@jsm174] +- Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts + lower than 3.2. (#6539, #6333) [@krumelmonster] - Backends: GLFW: Accept glfwGetTime() not returning a monotonically increasing value. This seems to happens on some Windows setup when peripherals disconnect, and is likely to also happen on browser+Emscripten. Matches similar 1.89.4 fix in SDL backend. (#6491)