Docking: Renaming, comments.

This commit is contained in:
omar 2019-07-29 15:40:07 -07:00
parent 949a9fa2cb
commit cb2de62bb1
2 changed files with 28 additions and 28 deletions

View File

@ -11073,15 +11073,15 @@ struct ImGuiDockPreviewData
struct ImGuiDockNodeSettings struct ImGuiDockNodeSettings
{ {
ImGuiID ID; ImGuiID ID;
ImGuiID ParentID; ImGuiID ParentNodeID;
ImGuiID SelectedTabID; ImGuiID SelectedWindowID;
signed char SplitAxis; signed char SplitAxis;
char Depth; char Depth;
ImGuiDockNodeFlags Flags; // NB: We save individual flags one by one in ascii format (ImGuiDockNodeFlags_SavedFlagsMask_) ImGuiDockNodeFlags Flags; // NB: We save individual flags one by one in ascii format (ImGuiDockNodeFlags_SavedFlagsMask_)
ImVec2ih Pos; ImVec2ih Pos;
ImVec2ih Size; ImVec2ih Size;
ImVec2ih SizeRef; ImVec2ih SizeRef;
ImGuiDockNodeSettings() { ID = ParentID = SelectedTabID = 0; SplitAxis = ImGuiAxis_None; Depth = 0; Flags = ImGuiDockNodeFlags_None; } ImGuiDockNodeSettings() { ID = ParentNodeID = SelectedWindowID = 0; SplitAxis = ImGuiAxis_None; Depth = 0; Flags = ImGuiDockNodeFlags_None; }
}; };
struct ImGuiDockContext struct ImGuiDockContext
@ -11374,10 +11374,10 @@ static void ImGui::DockContextPruneUnusedSettingsNodes(ImGuiContext* ctx)
for (int settings_n = 0; settings_n < dc->SettingsNodes.Size; settings_n++) for (int settings_n = 0; settings_n < dc->SettingsNodes.Size; settings_n++)
{ {
ImGuiDockNodeSettings* settings = &dc->SettingsNodes[settings_n]; ImGuiDockNodeSettings* settings = &dc->SettingsNodes[settings_n];
ImGuiDockContextPruneNodeData* parent_data = settings->ParentID ? pool.GetByKey(settings->ParentID) : 0; ImGuiDockContextPruneNodeData* parent_data = settings->ParentNodeID ? pool.GetByKey(settings->ParentNodeID) : 0;
pool.GetOrAddByKey(settings->ID)->RootID = parent_data ? parent_data->RootID : settings->ID; pool.GetOrAddByKey(settings->ID)->RootID = parent_data ? parent_data->RootID : settings->ID;
if (settings->ParentID) if (settings->ParentNodeID)
pool.GetOrAddByKey(settings->ParentID)->CountChildNodes++; pool.GetOrAddByKey(settings->ParentNodeID)->CountChildNodes++;
} }
// Count reference to dock ids from window settings // Count reference to dock ids from window settings
@ -11400,8 +11400,8 @@ static void ImGui::DockContextPruneUnusedSettingsNodes(ImGuiContext* ctx)
ImGuiDockContextPruneNodeData* data_root = (data->RootID == settings->ID) ? data : pool.GetByKey(data->RootID); ImGuiDockContextPruneNodeData* data_root = (data->RootID == settings->ID) ? data : pool.GetByKey(data->RootID);
bool remove = false; bool remove = false;
remove |= (data->CountWindows == 1 && settings->ParentID == 0 && data->CountChildNodes == 0 && !(settings->Flags & ImGuiDockNodeFlags_CentralNode)); // Floating root node with only 1 window remove |= (data->CountWindows == 1 && settings->ParentNodeID == 0 && data->CountChildNodes == 0 && !(settings->Flags & ImGuiDockNodeFlags_CentralNode)); // Floating root node with only 1 window
remove |= (data->CountWindows == 0 && settings->ParentID == 0 && data->CountChildNodes == 0); // Leaf nodes with 0 window remove |= (data->CountWindows == 0 && settings->ParentNodeID == 0 && data->CountChildNodes == 0); // Leaf nodes with 0 window
remove |= (data_root->CountChildWindows == 0); remove |= (data_root->CountChildWindows == 0);
if (remove) if (remove)
{ {
@ -11421,7 +11421,7 @@ static void ImGui::DockContextBuildNodesFromSettings(ImGuiContext* ctx, ImGuiDoc
if (settings->ID == 0) if (settings->ID == 0)
continue; continue;
ImGuiDockNode* node = DockContextAddNode(ctx, settings->ID); ImGuiDockNode* node = DockContextAddNode(ctx, settings->ID);
node->ParentNode = settings->ParentID ? DockContextFindNodeByID(ctx, settings->ParentID) : NULL; node->ParentNode = settings->ParentNodeID ? DockContextFindNodeByID(ctx, settings->ParentNodeID) : NULL;
node->Pos = ImVec2(settings->Pos.x, settings->Pos.y); node->Pos = ImVec2(settings->Pos.x, settings->Pos.y);
node->Size = ImVec2(settings->Size.x, settings->Size.y); node->Size = ImVec2(settings->Size.x, settings->Size.y);
node->SizeRef = ImVec2(settings->SizeRef.x, settings->SizeRef.y); node->SizeRef = ImVec2(settings->SizeRef.x, settings->SizeRef.y);
@ -11430,7 +11430,7 @@ static void ImGui::DockContextBuildNodesFromSettings(ImGuiContext* ctx, ImGuiDoc
node->ParentNode->ChildNodes[0] = node; node->ParentNode->ChildNodes[0] = node;
else if (node->ParentNode && node->ParentNode->ChildNodes[1] == NULL) else if (node->ParentNode && node->ParentNode->ChildNodes[1] == NULL)
node->ParentNode->ChildNodes[1] = node; node->ParentNode->ChildNodes[1] = node;
node->SelectedTabID = settings->SelectedTabID; node->SelectedTabID = settings->SelectedWindowID;
node->SplitAxis = settings->SplitAxis; node->SplitAxis = settings->SplitAxis;
node->LocalFlags |= (settings->Flags & ImGuiDockNodeFlags_SavedFlagsMask_); node->LocalFlags |= (settings->Flags & ImGuiDockNodeFlags_SavedFlagsMask_);
@ -14165,8 +14165,8 @@ static void ImGui::DockSettingsHandler_ReadLine(ImGuiContext* ctx, ImGuiSettings
else if (strncmp(line, "DockSpace", 9) == 0) { line = ImStrSkipBlank(line + strlen("DockSpace")); node.Flags |= ImGuiDockNodeFlags_DockSpace; } else if (strncmp(line, "DockSpace", 9) == 0) { line = ImStrSkipBlank(line + strlen("DockSpace")); node.Flags |= ImGuiDockNodeFlags_DockSpace; }
else return; else return;
if (sscanf(line, "ID=0x%08X%n", &node.ID, &r) == 1) { line += r; } else return; if (sscanf(line, "ID=0x%08X%n", &node.ID, &r) == 1) { line += r; } else return;
if (sscanf(line, " Parent=0x%08X%n", &node.ParentID, &r) == 1) { line += r; if (node.ParentID == 0) return; } if (sscanf(line, " Parent=0x%08X%n", &node.ParentNodeID, &r) == 1) { line += r; if (node.ParentNodeID == 0) return; }
if (node.ParentID == 0) if (node.ParentNodeID == 0)
{ {
if (sscanf(line, " Pos=%i,%i%n", &x, &y, &r) == 2) { line += r; node.Pos = ImVec2ih((short)x, (short)y); } else return; if (sscanf(line, " Pos=%i,%i%n", &x, &y, &r) == 2) { line += r; node.Pos = ImVec2ih((short)x, (short)y); } else return;
if (sscanf(line, " Size=%i,%i%n", &x, &y, &r) == 2) { line += r; node.Size = ImVec2ih((short)x, (short)y); } else return; if (sscanf(line, " Size=%i,%i%n", &x, &y, &r) == 2) { line += r; node.Size = ImVec2ih((short)x, (short)y); } else return;
@ -14182,10 +14182,10 @@ static void ImGui::DockSettingsHandler_ReadLine(ImGuiContext* ctx, ImGuiSettings
if (sscanf(line, " HiddenTabBar=%d%n", &x, &r) == 1) { line += r; if (x != 0) node.Flags |= ImGuiDockNodeFlags_HiddenTabBar; } if (sscanf(line, " HiddenTabBar=%d%n", &x, &r) == 1) { line += r; if (x != 0) node.Flags |= ImGuiDockNodeFlags_HiddenTabBar; }
if (sscanf(line, " NoWindowMenuButton=%d%n", &x, &r) == 1) { line += r; if (x != 0) node.Flags |= ImGuiDockNodeFlags_NoWindowMenuButton; } if (sscanf(line, " NoWindowMenuButton=%d%n", &x, &r) == 1) { line += r; if (x != 0) node.Flags |= ImGuiDockNodeFlags_NoWindowMenuButton; }
if (sscanf(line, " NoCloseButton=%d%n", &x, &r) == 1) { line += r; if (x != 0) node.Flags |= ImGuiDockNodeFlags_NoCloseButton; } if (sscanf(line, " NoCloseButton=%d%n", &x, &r) == 1) { line += r; if (x != 0) node.Flags |= ImGuiDockNodeFlags_NoCloseButton; }
if (sscanf(line, " SelectedTab=0x%08X%n", &node.SelectedTabID,&r) == 1) { line += r; } if (sscanf(line, " Selected=0x%08X%n", &node.SelectedWindowID,&r) == 1) { line += r; }
ImGuiDockContext* dc = ctx->DockContext; ImGuiDockContext* dc = ctx->DockContext;
if (node.ParentID != 0) if (node.ParentNodeID != 0)
if (ImGuiDockNodeSettings* parent_settings = DockSettingsFindNodeSettings(ctx, node.ParentID)) if (ImGuiDockNodeSettings* parent_settings = DockSettingsFindNodeSettings(ctx, node.ParentNodeID))
node.Depth = parent_settings->Depth + 1; node.Depth = parent_settings->Depth + 1;
dc->SettingsNodes.push_back(node); dc->SettingsNodes.push_back(node);
} }
@ -14195,8 +14195,8 @@ static void DockSettingsHandler_DockNodeToSettings(ImGuiDockContext* dc, ImGuiDo
ImGuiDockNodeSettings node_settings; ImGuiDockNodeSettings node_settings;
IM_ASSERT(depth < (1 << (sizeof(node_settings.Depth) << 3))); IM_ASSERT(depth < (1 << (sizeof(node_settings.Depth) << 3)));
node_settings.ID = node->ID; node_settings.ID = node->ID;
node_settings.ParentID = node->ParentNode ? node->ParentNode->ID : 0; node_settings.ParentNodeID = node->ParentNode ? node->ParentNode->ID : 0;
node_settings.SelectedTabID = node->SelectedTabID; node_settings.SelectedWindowID = node->SelectedTabID;
node_settings.SplitAxis = node->IsSplitNode() ? (char)node->SplitAxis : ImGuiAxis_None; node_settings.SplitAxis = node->IsSplitNode() ? (char)node->SplitAxis : ImGuiAxis_None;
node_settings.Depth = (char)depth; node_settings.Depth = (char)depth;
node_settings.Flags = (node->LocalFlags & ImGuiDockNodeFlags_SavedFlagsMask_); node_settings.Flags = (node->LocalFlags & ImGuiDockNodeFlags_SavedFlagsMask_);
@ -14238,8 +14238,8 @@ static void ImGui::DockSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettings
const ImGuiDockNodeSettings* node_settings = &dc->SettingsNodes[node_n]; const ImGuiDockNodeSettings* node_settings = &dc->SettingsNodes[node_n];
buf->appendf("%*s%s%*s", node_settings->Depth * 2, "", (node_settings->Flags & ImGuiDockNodeFlags_DockSpace) ? "DockSpace" : "DockNode ", (max_depth - node_settings->Depth) * 2, ""); // Text align nodes to facilitate looking at .ini file buf->appendf("%*s%s%*s", node_settings->Depth * 2, "", (node_settings->Flags & ImGuiDockNodeFlags_DockSpace) ? "DockSpace" : "DockNode ", (max_depth - node_settings->Depth) * 2, ""); // Text align nodes to facilitate looking at .ini file
buf->appendf(" ID=0x%08X", node_settings->ID); buf->appendf(" ID=0x%08X", node_settings->ID);
if (node_settings->ParentID) if (node_settings->ParentNodeID)
buf->appendf(" Parent=0x%08X SizeRef=%d,%d", node_settings->ParentID, node_settings->SizeRef.x, node_settings->SizeRef.y); buf->appendf(" Parent=0x%08X SizeRef=%d,%d", node_settings->ParentNodeID, node_settings->SizeRef.x, node_settings->SizeRef.y);
else else
buf->appendf(" Pos=%d,%d Size=%d,%d", node_settings->Pos.x, node_settings->Pos.y, node_settings->Size.x, node_settings->Size.y); buf->appendf(" Pos=%d,%d Size=%d,%d", node_settings->Pos.x, node_settings->Pos.y, node_settings->Size.x, node_settings->Size.y);
if (node_settings->SplitAxis != ImGuiAxis_None) if (node_settings->SplitAxis != ImGuiAxis_None)
@ -14256,8 +14256,8 @@ static void ImGui::DockSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettings
buf->appendf(" NoWindowMenuButton=1"); buf->appendf(" NoWindowMenuButton=1");
if (node_settings->Flags & ImGuiDockNodeFlags_NoCloseButton) if (node_settings->Flags & ImGuiDockNodeFlags_NoCloseButton)
buf->appendf(" NoCloseButton=1"); buf->appendf(" NoCloseButton=1");
if (node_settings->SelectedTabID) if (node_settings->SelectedWindowID)
buf->appendf(" SelectedTab=0x%08X", node_settings->SelectedTabID); buf->appendf(" Selected=0x%08X", node_settings->SelectedWindowID);
#if IMGUI_DEBUG_INI_SETTINGS #if IMGUI_DEBUG_INI_SETTINGS
// [DEBUG] Include comments in the .ini file to ease debugging // [DEBUG] Include comments in the .ini file to ease debugging
@ -14844,14 +14844,14 @@ void ImGui::ShowMetricsWindow(bool* p_open)
{ {
ImGuiDockNodeSettings* settings = &dc->SettingsNodes[n]; ImGuiDockNodeSettings* settings = &dc->SettingsNodes[n];
const char* selected_tab_name = NULL; const char* selected_tab_name = NULL;
if (settings->SelectedTabID) if (settings->SelectedWindowID)
{ {
if (ImGuiWindow* window = FindWindowByID(settings->SelectedTabID)) if (ImGuiWindow* window = FindWindowByID(settings->SelectedWindowID))
selected_tab_name = window->Name; selected_tab_name = window->Name;
else if (ImGuiWindowSettings* window_settings = FindWindowSettings(settings->SelectedTabID)) else if (ImGuiWindowSettings* window_settings = FindWindowSettings(settings->SelectedWindowID))
selected_tab_name = window_settings->Name; selected_tab_name = window_settings->Name;
} }
ImGui::BulletText("Node %08X, Parent %08X, SelectedTab %08X ('%s')", settings->ID, settings->ParentID, settings->SelectedTabID, selected_tab_name ? selected_tab_name : settings->SelectedTabID ? "N/A" : ""); ImGui::BulletText("Node %08X, Parent %08X, SelectedTab %08X ('%s')", settings->ID, settings->ParentNodeID, settings->SelectedWindowID, selected_tab_name ? selected_tab_name : settings->SelectedWindowID ? "N/A" : "");
} }
ImGui::TreePop(); ImGui::TreePop();
} }

View File

@ -950,8 +950,8 @@ struct ImGuiDockNode
int LastFrameActive; // Last frame number the node was updated. int LastFrameActive; // Last frame number the node was updated.
int LastFrameFocused; // Last frame number the node was focused. int LastFrameFocused; // Last frame number the node was focused.
ImGuiID LastFocusedNodeID; // [Root node only] Which of our child docking node (any ancestor in the hierarchy) was last focused. ImGuiID LastFocusedNodeID; // [Root node only] Which of our child docking node (any ancestor in the hierarchy) was last focused.
ImGuiID SelectedTabID; // [Tab node only] Which of our tab is selected. ImGuiID SelectedTabID; // [Leaf node only] Which of our tab/window is selected.
ImGuiID WantCloseTabID; // [Tab node only] Set when closing a specific tab. ImGuiID WantCloseTabID; // [Leaf node only] Set when closing a specific tab/window.
ImGuiDataAuthority AuthorityForPos :3; ImGuiDataAuthority AuthorityForPos :3;
ImGuiDataAuthority AuthorityForSize :3; ImGuiDataAuthority AuthorityForSize :3;
ImGuiDataAuthority AuthorityForViewport :3; ImGuiDataAuthority AuthorityForViewport :3;