diff --git a/examples/directx10_example/imgui_impl_dx10.cpp b/examples/directx10_example/imgui_impl_dx10.cpp index f85edf9b..e0afa6f6 100644 --- a/examples/directx10_example/imgui_impl_dx10.cpp +++ b/examples/directx10_example/imgui_impl_dx10.cpp @@ -225,28 +225,43 @@ void ImGui_ImplDX10_RenderDrawLists(ImDrawData* draw_data) ctx->IASetInputLayout(old.InputLayout); if (old.InputLayout) old.InputLayout->Release(); } -IMGUI_API LRESULT ImGui_ImplDX10_WndProcHandler(HWND, UINT msg, WPARAM wParam, LPARAM lParam) +static bool IsAnyMouseButtonDown() +{ + ImGuiIO& io = ImGui::GetIO(); + for (int n = 0; n < ARRAYSIZE(io.MouseDown); n++) + if (io.MouseDown[n]) + return true; + return false; +} + +IMGUI_API LRESULT ImGui_ImplDX10_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { ImGuiIO& io = ImGui::GetIO(); switch (msg) { case WM_LBUTTONDOWN: + if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd); io.MouseDown[0] = true; return true; + case WM_RBUTTONDOWN: + if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd); + io.MouseDown[1] = true; + return true; + case WM_MBUTTONDOWN: + if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd); + io.MouseDown[2] = true; + return true; case WM_LBUTTONUP: io.MouseDown[0] = false; - return true; - case WM_RBUTTONDOWN: - io.MouseDown[1] = true; + if (!IsAnyMouseButtonDown()) ::ReleaseCapture(); return true; case WM_RBUTTONUP: io.MouseDown[1] = false; - return true; - case WM_MBUTTONDOWN: - io.MouseDown[2] = true; + if (!IsAnyMouseButtonDown()) ::ReleaseCapture(); return true; case WM_MBUTTONUP: io.MouseDown[2] = false; + if (!IsAnyMouseButtonDown()) ::ReleaseCapture(); return true; case WM_MOUSEWHEEL: io.MouseWheel += GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f; diff --git a/examples/directx11_example/imgui_impl_dx11.cpp b/examples/directx11_example/imgui_impl_dx11.cpp index 49a4aa48..82c43f7e 100644 --- a/examples/directx11_example/imgui_impl_dx11.cpp +++ b/examples/directx11_example/imgui_impl_dx11.cpp @@ -232,28 +232,43 @@ void ImGui_ImplDX11_RenderDrawLists(ImDrawData* draw_data) ctx->IASetInputLayout(old.InputLayout); if (old.InputLayout) old.InputLayout->Release(); } -IMGUI_API LRESULT ImGui_ImplDX11_WndProcHandler(HWND, UINT msg, WPARAM wParam, LPARAM lParam) +static bool IsAnyMouseButtonDown() +{ + ImGuiIO& io = ImGui::GetIO(); + for (int n = 0; n < ARRAYSIZE(io.MouseDown); n++) + if (io.MouseDown[n]) + return true; + return false; +} + +IMGUI_API LRESULT ImGui_ImplDX11_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { ImGuiIO& io = ImGui::GetIO(); switch (msg) { case WM_LBUTTONDOWN: + if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd); io.MouseDown[0] = true; return true; + case WM_RBUTTONDOWN: + if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd); + io.MouseDown[1] = true; + return true; + case WM_MBUTTONDOWN: + if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd); + io.MouseDown[2] = true; + return true; case WM_LBUTTONUP: io.MouseDown[0] = false; - return true; - case WM_RBUTTONDOWN: - io.MouseDown[1] = true; + if (!IsAnyMouseButtonDown()) ::ReleaseCapture(); return true; case WM_RBUTTONUP: io.MouseDown[1] = false; - return true; - case WM_MBUTTONDOWN: - io.MouseDown[2] = true; + if (!IsAnyMouseButtonDown()) ::ReleaseCapture(); return true; case WM_MBUTTONUP: io.MouseDown[2] = false; + if (!IsAnyMouseButtonDown()) ::ReleaseCapture(); return true; case WM_MOUSEWHEEL: io.MouseWheel += GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f; diff --git a/examples/directx9_example/imgui_impl_dx9.cpp b/examples/directx9_example/imgui_impl_dx9.cpp index 49012012..0e94d3b8 100644 --- a/examples/directx9_example/imgui_impl_dx9.cpp +++ b/examples/directx9_example/imgui_impl_dx9.cpp @@ -171,28 +171,44 @@ void ImGui_ImplDX9_RenderDrawLists(ImDrawData* draw_data) d3d9_state_block->Release(); } -IMGUI_API LRESULT ImGui_ImplDX9_WndProcHandler(HWND, UINT msg, WPARAM wParam, LPARAM lParam) +static bool IsAnyMouseButtonDown() +{ + ImGuiIO& io = ImGui::GetIO(); + for (int n = 0; n < ARRAYSIZE(io.MouseDown); n++) + if (io.MouseDown[n]) + return true; + return false; +} + +// We use Win32 SetCapture/ReleaseCapture() API to enable reading the mouse outside our Windows bounds. +IMGUI_API LRESULT ImGui_ImplDX9_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { ImGuiIO& io = ImGui::GetIO(); switch (msg) { case WM_LBUTTONDOWN: + if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd); io.MouseDown[0] = true; return true; + case WM_RBUTTONDOWN: + if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd); + io.MouseDown[1] = true; + return true; + case WM_MBUTTONDOWN: + if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd); + io.MouseDown[2] = true; + return true; case WM_LBUTTONUP: io.MouseDown[0] = false; - return true; - case WM_RBUTTONDOWN: - io.MouseDown[1] = true; + if (!IsAnyMouseButtonDown()) ::ReleaseCapture(); return true; case WM_RBUTTONUP: io.MouseDown[1] = false; - return true; - case WM_MBUTTONDOWN: - io.MouseDown[2] = true; + if (!IsAnyMouseButtonDown()) ::ReleaseCapture(); return true; case WM_MBUTTONUP: io.MouseDown[2] = false; + if (!IsAnyMouseButtonDown()) ::ReleaseCapture(); return true; case WM_MOUSEWHEEL: io.MouseWheel += GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f;