Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.

This commit is contained in:
omar
2019-11-20 11:58:25 +01:00
parent a899c1e570
commit ca63349eb4
22 changed files with 41 additions and 41 deletions

View File

@ -2,7 +2,7 @@
// This needs to be used along with a Platform Binding (e.g. GLFW, SDL, Win32, custom..)
// Implemented features:
// [X] Renderer: Support for large meshes (64k+ vertices) with 16-bits indices.
// [X] Renderer: Support for large meshes (64k+ vertices) with 16-bit indices.
// Missing features:
// [ ] Renderer: User texture binding. Changes of ImTextureID aren't supported by this binding! See https://github.com/ocornut/imgui/pull/914