Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.

This commit is contained in:
omar
2019-11-20 11:58:25 +01:00
parent a899c1e570
commit ca63349eb4
22 changed files with 41 additions and 41 deletions

View File

@ -5,7 +5,7 @@
// Implemented features:
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
// [x] Renderer: Desktop GL only: Support for large meshes (64k+ vertices) with 16-bits indices.
// [x] Renderer: Desktop GL only: Support for large meshes (64k+ vertices) with 16-bit indices.
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp.