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+ amend two comments in imgui.h
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@ -58,6 +58,16 @@ Other changes:
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Windows Close and Collapse Buttons.
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- Misc: Fixed ImVec2 operator[] violating aliasing rules causing issue with Intel C++
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compiler. (#6272) [@BayesBug]
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- IO: Input queue trickling adjustment for touch screens. (#2702, #4921)
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This fixes single-tapping to move simulated mouse and immediately click on a widget
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that is using the ImGuiButtonFlags_AllowItemOverlap policy.
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- This only works if the backend can distinguish TouchScreen vs Mouse.
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See 'Demo->Tools->Metrics->Inputs->Mouse Source' to verify.
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- Fixed tapping on BeginTabItem() on a touch-screen. (#2702)
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- Fixed tapping on CollapsingHeader() with a close button on a touch-screen.
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- Fixed tapping on TreeNode() using ImGuiTreeNodeFlags_AllowItemOverlap on a touch-screen.
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- Fixed tapping on Selectable() using ImGuiSelectableFlags_AllowItemOverlap on a touch-screen.
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- Fixed tapping on TableHeader() on a touch-screen.
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- IO: Added io.AddMouseSourceEvent() and ImGuiMouseSource enum. This is to allow backend to
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specify actual event source between Mouse/TouchScreen/Pen. (#2702, #2334, #2372, #3453, #5693)
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- IO: Fixed support for calling io.AddXXXX functions fron inactive context (wrongly
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