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Scrollbar: tidying up (#355)
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parent
5d3d136733
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12
imgui.cpp
12
imgui.cpp
@ -4049,17 +4049,11 @@ static void Scrollbar(ImGuiWindow* window, bool horizontal)
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: ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + window->TitleBarHeight() + 0, window_rect.Max.x, window_rect.Max.y - 0 - other_scrollbar_size_w);
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: ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + window->TitleBarHeight() + 0, window_rect.Max.x, window_rect.Max.y - 0 - other_scrollbar_size_w);
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float window_rounding = (window->Flags & ImGuiWindowFlags_ChildWindow) ? style.ChildWindowRounding : style.WindowRounding;
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float window_rounding = (window->Flags & ImGuiWindowFlags_ChildWindow) ? style.ChildWindowRounding : style.WindowRounding;
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int window_rounding_corners = 0;
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int window_rounding_corners;
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if (horizontal)
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if (horizontal)
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{
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window_rounding_corners = 8 | (other_scrollbar ? 0 : 4);
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if (!other_scrollbar) window_rounding_corners |= 4;
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window_rounding_corners |= 8;
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}
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else
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else
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{
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window_rounding_corners = ((window->Flags & ImGuiWindowFlags_NoTitleBar) ? 2 : 0) | (other_scrollbar ? 0 : 4);
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if (window->Flags & ImGuiWindowFlags_NoTitleBar) window_rounding_corners |= 2;
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if (!other_scrollbar) window_rounding_corners |= 4;
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}
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window->DrawList->AddRectFilled(bb.Min, bb.Max, window->Color(ImGuiCol_ScrollbarBg), window_rounding, window_rounding_corners);
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window->DrawList->AddRectFilled(bb.Min, bb.Max, window->Color(ImGuiCol_ScrollbarBg), window_rounding, window_rounding_corners);
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bb.Expand(-3.0f);
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bb.Expand(-3.0f);
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