Merge branch 'master' into navigation

# Conflicts:
#	imgui.cpp
#	imgui_internal.h
This commit is contained in:
omar
2018-01-12 19:21:12 +01:00
2 changed files with 18 additions and 18 deletions

View File

@ -688,7 +688,6 @@ struct ImGuiContext
ActiveIdSource = ImGuiInputSource_None;
MovingWindow = NULL;
MovingWindowMoveId = 0;
NextTreeNodeOpenVal = false;
NextTreeNodeOpenCond = 0;
@ -717,10 +716,17 @@ struct ImGuiContext
NavMoveResultParentId = 0;
NavMoveResultDistBox = NavMoveResultDistCenter = NavMoveResultDistAxial = 0.0f;
ModalWindowDarkeningRatio = 0.0f;
OverlayDrawList._Data = &DrawListSharedData;
OverlayDrawList._OwnerName = "##Overlay"; // Give it a name for debugging
MouseCursor = ImGuiMouseCursor_Arrow;
memset(MouseCursorData, 0, sizeof(MouseCursorData));
DragDropActive = false;
DragDropSourceFlags = 0;
DragDropMouseButton = -1;
DragDropTargetId = 0;
DragDropAcceptIdCurrRectSurface = 0.0f;
DragDropAcceptIdPrev = DragDropAcceptIdCurr = 0;
DragDropAcceptFrameCount = -1;
memset(DragDropPayloadBufLocal, 0, sizeof(DragDropPayloadBufLocal));
@ -736,12 +742,6 @@ struct ImGuiContext
TooltipOverrideCount = 0;
OsImePosRequest = OsImePosSet = ImVec2(-1.0f, -1.0f);
ModalWindowDarkeningRatio = 0.0f;
OverlayDrawList._Data = &DrawListSharedData;
OverlayDrawList._OwnerName = "##Overlay"; // Give it a name for debugging
MouseCursor = ImGuiMouseCursor_Arrow;
memset(MouseCursorData, 0, sizeof(MouseCursorData));
SettingsDirtyTimer = 0.0f;
LogEnabled = false;